K/D ratio
1.00, low sample
-0.11 vs 1.11 avg
Kills
1
-2 vs 3 avg
Headshot rate
25%, low sample
-30% vs 55% avg
Accuracy
27%, low sample
-23% vs 50% avg
01Radar against the server average
The dashed ring is the server average.
| Figure | Player | Server avg | Radar |
|---|---|---|---|
| K/D ratio, low sample | 1.00 | 1.11 | 90% |
| Accuracy, low sample | 27% | 50% | 53% |
| Headshot rate, low sample | 25% | 55% | 45% |
| Kills T3 | 0 | 0 | n/a |
| Explosive damage to structures | 24 | 0 | 200% |
| Scientists | 0 | 0 | 0% |
| HQM ore harvested | 3 | 2 | 160% |
Radar: 100% is the server average, 200% or more reaches the rim. A figure with no average sits at the centre.
Statistics
Walls
0
-1 vs 1 avg (below the 1 avg)
Foundations
0
-1 vs 1 avg (below the 1 avg)
Floors
0
0 vs 0 avg (level with the 0 avg)
Spiral stairs
0
0 vs 0 avg (level with the 0 avg)
Roofs
0
0 vs 0 avg (level with the 0 avg)
Ramps
0
0 vs 0 avg (level with the 0 avg)
Doorways
0
0 vs 0 avg (level with the 0 avg)
Windows
0
0 vs 0 avg (level with the 0 avg)
Low walls
0
0 vs 0 avg (level with the 0 avg)
Half walls
0
0 vs 0 avg (level with the 0 avg)
Triangle floors
1
+1 vs 0 avg (above the 0 avg)
Triangle foundations
1
0 vs 1 avg (level with the 1 avg)
Triangle spiral stairs
0
0 vs 0 avg (level with the 0 avg)
Triangle roofs
0
0 vs 0 avg (level with the 0 avg)
Foundation steps
0
0 vs 0 avg (level with the 0 avg)
U-shaped stairs
0
0 vs 0 avg (level with the 0 avg)
L-shaped stairs
0
0 vs 0 avg (level with the 0 avg)
Server avg is per active player (1,434 players with at least one shot recorded).
02Career by wipe
| Wipe | K/D ratio | Kills | Kills T3 | Deaths | Rockets fired |
|---|---|---|---|---|---|
| Wipe 29 Oct 2026 (current) | 0.32 | 21 | 6 | 65 | 2 |
| Wipe 22 Oct 2026 | 0.33 | 23 | 7 | 70 | 3 |
| Wipe 1 Oct 2026 | 0.33 | 36 | 10 | 108 | 4 |
| Wipe 1 Oct 2026 | 1.00, low sample | 1 | 0 | 1 | 0 |
| Wipe 24 Sep 2026 | 0.33 | 13 | 4 | 40 | 2 |
| Wipe 3 Sep 2026 | 0.33 | 52 | 15 | 158 | 6 |