K/D ratio
0.50, low sample
-0.66 vs 1.16 avg
Kills
9
-10 vs 19 avg
Headshot rate
11%
-9% vs 20% avg
Accuracy
18%
-13% vs 31% avg
01Radar against the server average
The dashed ring is the server average.
| Figure | Player | Server avg | Radar |
|---|---|---|---|
| K/D ratio, low sample | 0.50 | 1.16 | 43% |
| Accuracy | 18% | 31% | 59% |
| Headshot rate | 11% | 20% | 56% |
| Kills T3 | 0 | 1 | 0% |
| Explosive damage to structures | 1,689 | 2,263 | 75% |
| Scientists | 1 | 1 | 125% |
| HQM ore harvested | 116 | 112 | 103% |
Radar: 100% is the server average, 200% or more reaches the rim. A figure with no average sits at the centre.
Statistics
Walls
58
+23 vs 35 avg (above the 35 avg)
Foundations
9
-2 vs 11 avg (below the 11 avg)
Floors
14
0 vs 14 avg (level with the 14 avg)
Spiral stairs
1
+1 vs 0 avg (above the 0 avg)
Roofs
1
0 vs 1 avg (level with the 1 avg)
Ramps
1
0 vs 1 avg (level with the 1 avg)
Doorways
9
+6 vs 3 avg (above the 3 avg)
Windows
4
-2 vs 6 avg (below the 6 avg)
Low walls
2
-1 vs 3 avg (below the 3 avg)
Half walls
41
+24 vs 17 avg (above the 17 avg)
Triangle floors
31
+7 vs 24 avg (above the 24 avg)
Triangle foundations
31
+14 vs 17 avg (above the 17 avg)
Triangle spiral stairs
0
0 vs 0 avg (level with the 0 avg)
Triangle roofs
6
+4 vs 2 avg (above the 2 avg)
Foundation steps
0
0 vs 0 avg (level with the 0 avg)
U-shaped stairs
0
0 vs 0 avg (level with the 0 avg)
L-shaped stairs
1
+1 vs 0 avg (above the 0 avg)
Server avg is per active player (4,389 players with at least one shot recorded).
02Career by wipe
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