K/D ratio
0.67, low sample
-0.42 vs 1.09 avg
Kills
12
-11 vs 23 avg
Headshot rate
23%, low sample
+4% vs 19% avg
Accuracy
20%
-2% vs 23% avg
01Radar against the server average
The dashed ring is the server average.
| Figure | Player | Server avg | Radar |
|---|---|---|---|
| K/D ratio, low sample | 0.67 | 1.09 | 61% |
| Accuracy | 20% | 23% | 89% |
| Headshot rate, low sample | 23% | 19% | 118% |
| Kills T3 | 1 | 3 | 31% |
| Explosive damage to structures | 952 | 8,680 | 11% |
| Scientists | 0 | 2 | 0% |
| HQM ore harvested | 326 | 123 | 200% |
Radar: 100% is the server average, 200% or more reaches the rim. A figure with no average sits at the centre.
Statistics
Walls
82
+45 vs 37 avg (above the 37 avg)
Foundations
9
-2 vs 11 avg (below the 11 avg)
Floors
47
+31 vs 16 avg (above the 16 avg)
Spiral stairs
0
0 vs 0 avg (level with the 0 avg)
Roofs
15
+13 vs 2 avg (above the 2 avg)
Ramps
1
0 vs 1 avg (level with the 1 avg)
Doorways
7
+4 vs 3 avg (above the 3 avg)
Windows
9
+3 vs 6 avg (above the 6 avg)
Low walls
5
+2 vs 3 avg (above the 3 avg)
Half walls
47
+30 vs 17 avg (above the 17 avg)
Triangle floors
113
+85 vs 28 avg (above the 28 avg)
Triangle foundations
26
+10 vs 16 avg (above the 16 avg)
Triangle spiral stairs
0
0 vs 0 avg (level with the 0 avg)
Triangle roofs
3
+1 vs 2 avg (above the 2 avg)
Foundation steps
0
0 vs 0 avg (level with the 0 avg)
U-shaped stairs
2
+1 vs 1 avg (above the 1 avg)
L-shaped stairs
0
0 vs 0 avg (level with the 0 avg)
Server avg is per active player (8,315 players with at least one shot recorded).
02Career by wipe
| Wipe | K/D ratio | Kills | Kills T3 | Deaths | Rockets fired |
|---|---|---|---|---|---|
| Wipe 5 Nov 2026 (current) | No stats recorded | ||||
| Wipe 15 Oct 2026 | 0.67 | 14 | 2 | 21 | 1 |
| Wipe 1 Oct 2026 | 0.50, low sample | 1 | 0 | 2 | 1 |
| Wipe 17 Sep 2026 | 0.67, low sample | 12 | 1 | 18 | 1 |
| Wipe 3 Sep 2026 | 0.50, low sample | 1 | 0 | 2 | 1 |
| Wipe 21 Aug 2026 | No stats recorded | ||||