K/D ratio
0.74
-0.42 vs 1.16 avg
Kills
23
+2 vs 21 avg
Headshot rate
28%
+9% vs 20% avg
Accuracy
32%
+2% vs 30% avg
01Radar against the server average
The dashed ring is the server average.
| Figure | Player | Server avg | Radar |
|---|---|---|---|
| K/D ratio | 0.74 | 1.16 | 64% |
| Accuracy | 32% | 30% | 106% |
| Headshot rate | 28% | 20% | 144% |
| Kills T3 | 4 | 1 | 200% |
| Explosive damage to structures | 16,079 | 2,764 | 200% |
| Scientists | 2 | 1 | 200% |
| HQM ore harvested | 64 | 120 | 53% |
Radar: 100% is the server average, 200% or more reaches the rim. A figure with no average sits at the centre.
Statistics
Walls
63
+27 vs 36 avg (above the 36 avg)
Foundations
12
+1 vs 11 avg (above the 11 avg)
Floors
2
-13 vs 15 avg (below the 15 avg)
Spiral stairs
0
0 vs 0 avg (level with the 0 avg)
Roofs
1
0 vs 1 avg (level with the 1 avg)
Ramps
1
0 vs 1 avg (level with the 1 avg)
Doorways
2
-1 vs 3 avg (below the 3 avg)
Windows
2
-4 vs 6 avg (below the 6 avg)
Low walls
0
-3 vs 3 avg (below the 3 avg)
Half walls
15
-2 vs 17 avg (below the 17 avg)
Triangle floors
36
+10 vs 26 avg (above the 26 avg)
Triangle foundations
9
-8 vs 17 avg (below the 17 avg)
Triangle spiral stairs
0
0 vs 0 avg (level with the 0 avg)
Triangle roofs
4
+2 vs 2 avg (above the 2 avg)
Foundation steps
0
0 vs 0 avg (level with the 0 avg)
U-shaped stairs
1
+1 vs 0 avg (above the 0 avg)
L-shaped stairs
0
0 vs 0 avg (level with the 0 avg)
Server avg is per active player (4,486 players with at least one shot recorded).
02Career by wipe
| Wipe | K/D ratio | Kills | Kills T3 | Deaths | Rockets fired |
|---|---|---|---|---|---|
| Wipe 5 Nov 2026 (current) | 0.74 | 23 | 4 | 31 | 18 |
| Wipe 29 Oct 2026 | 0.74 | 65 | 12 | 88 | 51 |
| Wipe 22 Oct 2026 | 0.75 | 42 | 8 | 56 | 32 |
| Wipe 1 Oct 2026 | 0.74 | 161 | 31 | 218 | 126 |
| Wipe 1 Oct 2026 | 1.00, low sample | 2 | 0 | 2 | 1 |
| Wipe 24 Sep 2026 | 0.74 | 59 | 11 | 80 | 46 |