K/D ratio
1.29
+0.13 vs 1.16 avg
Kills
44
+25 vs 19 avg
Headshot rate
30%
+10% vs 20% avg
Accuracy
17%
-13% vs 31% avg
01Radar against the server average
The dashed ring is the server average.
| Figure | Player | Server avg | Radar |
|---|---|---|---|
| K/D ratio | 1.29 | 1.16 | 111% |
| Accuracy | 17% | 31% | 57% |
| Headshot rate | 30% | 20% | 150% |
| Kills T3 | 3 | 1 | 200% |
| Explosive damage to structures | 22,520 | 2,262 | 200% |
| Scientists | 1 | 1 | 125% |
| HQM ore harvested | 86 | 112 | 77% |
Radar: 100% is the server average, 200% or more reaches the rim. A figure with no average sits at the centre.
Statistics
Walls
16
-19 vs 35 avg (below the 35 avg)
Foundations
2
-9 vs 11 avg (below the 11 avg)
Floors
8
-6 vs 14 avg (below the 14 avg)
Spiral stairs
1
+1 vs 0 avg (above the 0 avg)
Roofs
2
+1 vs 1 avg (above the 1 avg)
Ramps
0
-1 vs 1 avg (below the 1 avg)
Doorways
4
+1 vs 3 avg (above the 3 avg)
Windows
13
+7 vs 6 avg (above the 6 avg)
Low walls
4
+1 vs 3 avg (above the 3 avg)
Half walls
10
-7 vs 17 avg (below the 17 avg)
Triangle floors
7
-17 vs 24 avg (below the 24 avg)
Triangle foundations
5
-12 vs 17 avg (below the 17 avg)
Triangle spiral stairs
0
0 vs 0 avg (level with the 0 avg)
Triangle roofs
4
+2 vs 2 avg (above the 2 avg)
Foundation steps
0
0 vs 0 avg (level with the 0 avg)
U-shaped stairs
1
+1 vs 0 avg (above the 0 avg)
L-shaped stairs
0
0 vs 0 avg (level with the 0 avg)
Server avg is per active player (4,391 players with at least one shot recorded).
02Career by wipe
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