K/D ratio
0.77, low sample
-0.43 vs 1.20 avg
Kills
10
-4 vs 14 avg
Headshot rate
19%
-2% vs 21% avg
Accuracy
32%
-3% vs 35% avg
01Radar against the server average
The dashed ring is the server average.
| Figure | Player | Server avg | Radar |
|---|---|---|---|
| K/D ratio, low sample | 0.77 | 1.20 | 64% |
| Accuracy | 32% | 35% | 91% |
| Headshot rate | 19% | 21% | 91% |
| Kills T3 | 2 | 0 | 200% |
| Explosive damage to structures | 360 | 645 | 56% |
| Scientists | 2 | 0 | 200% |
| HQM ore harvested | 82 | 59 | 140% |
Radar: 100% is the server average, 200% or more reaches the rim. A figure with no average sits at the centre.
Statistics
Walls
53
+33 vs 20 avg (above the 20 avg)
Foundations
10
+2 vs 8 avg (above the 8 avg)
Floors
3
-5 vs 8 avg (below the 8 avg)
Spiral stairs
1
+1 vs 0 avg (above the 0 avg)
Roofs
2
+1 vs 1 avg (above the 1 avg)
Ramps
0
-1 vs 1 avg (below the 1 avg)
Doorways
1
-1 vs 2 avg (below the 2 avg)
Windows
7
+4 vs 3 avg (above the 3 avg)
Low walls
1
0 vs 1 avg (level with the 1 avg)
Half walls
10
+1 vs 9 avg (above the 9 avg)
Triangle floors
11
-2 vs 13 avg (below the 13 avg)
Triangle foundations
8
-4 vs 12 avg (below the 12 avg)
Triangle spiral stairs
0
0 vs 0 avg (level with the 0 avg)
Triangle roofs
4
+3 vs 1 avg (above the 1 avg)
Foundation steps
0
0 vs 0 avg (level with the 0 avg)
U-shaped stairs
1
+1 vs 0 avg (above the 0 avg)
L-shaped stairs
0
0 vs 0 avg (level with the 0 avg)
Server avg is per active player (2,806 players with at least one shot recorded).
02Career by wipe
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