K/D ratio
0.67, low sample
-0.10 vs 0.76 avg
Kills
2
0 vs 2 avg
Headshot rate
17%, low sample
-5% vs 22% avg
Accuracy
18%, low sample
+7% vs 10% avg
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01Radar against the server average
These figures are saved copies: the stats service has not refreshed them yet.
The dashed ring is the server average.
| Figure | Player | Server avg | Radar |
|---|---|---|---|
| K/D ratio, low sample | 0.67 | 0.76 | 87% |
| Accuracy, low sample | 18% | 10% | 172% |
| Headshot rate, low sample | 17% | 22% | 76% |
| Kills T3 | 0 | 0 | 0% |
| Explosive damage to structures | 1,405 | 1,599 | 88% |
| Scientists | 0 | 5 | 0% |
| HQM ore harvested | 8 | 57 | 14% |
Radar: 100% is the server average, 200% or more reaches the rim. A figure with no average sits at the centre.
Statistics
Crocodiles
0
0 vs 0 avg (level with the 0 avg)
Wolves
0
0 vs 0 avg (level with the 0 avg)
Stags
0
0 vs 0 avg (level with the 0 avg)
Bears
0
0 vs 0 avg (level with the 0 avg)
Polar bears
0
0 vs 0 avg (level with the 0 avg)
Chickens
0
0 vs 0 avg (level with the 0 avg)
Boars
0
0 vs 0 avg (level with the 0 avg)
Panthers
0
0 vs 0 avg (level with the 0 avg)
Tigers
0
0 vs 0 avg (level with the 0 avg)
Snakes
0
0 vs 0 avg (level with the 0 avg)
Cows
0
0 vs 0 avg (level with the 0 avg)
Sheep
0
0 vs 0 avg (level with the 0 avg)
Server avg is per active player (79 players with at least one shot recorded).
02Career by wipe
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