K/D ratio
1.08, low sample
-0.08 vs 1.16 avg
Kills
13
-9 vs 22 avg
Headshot rate
12%
-8% vs 20% avg
Accuracy
28%
-2% vs 30% avg
01Radar against the server average
The dashed ring is the server average.
| Figure | Player | Server avg | Radar |
|---|---|---|---|
| K/D ratio, low sample | 1.08 | 1.16 | 93% |
| Accuracy | 28% | 30% | 93% |
| Headshot rate | 12% | 20% | 61% |
| Kills T3 | 2 | 1 | 171% |
| Explosive damage to structures | 2,384 | 2,915 | 82% |
| Scientists | 1 | 1 | 114% |
| HQM ore harvested | 5 | 124 | 4% |
Radar: 100% is the server average, 200% or more reaches the rim. A figure with no average sits at the centre.
Statistics
Kills T3
2
+1 vs 1 avg (above the 1 avg)
Deaths
12
-7 vs 19 avg (below the 19 avg)
Rockets fired
2
0 vs 2 avg (level with the 2 avg)
Bullets hit
67
+1 vs 66 avg (above the 66 avg)
Suicides
2
+1 vs 1 avg (above the 1 avg)
Wounds
10
-3 vs 13 avg (below the 13 avg)
Headshots
8
-5 vs 13 avg (below the 13 avg)
Bullets fired
241
+20 vs 221 avg (above the 221 avg)
Server avg is per active player (4,530 players with at least one shot recorded).
02Career by wipe
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