K/D ratio
0.30
-0.91 vs 1.21 avg
Kills
6
-7 vs 13 avg
Headshot rate
12%, low sample
-10% vs 21% avg
Accuracy
14%
-22% vs 36% avg
01Radar against the server average
The dashed ring is the server average.
| Figure | Player | Server avg | Radar |
|---|---|---|---|
| K/D ratio | 0.30 | 1.21 | 25% |
| Accuracy | 14% | 36% | 39% |
| Headshot rate, low sample | 12% | 21% | 55% |
| Kills T3 | 0 | 0 | 0% |
| Explosive damage to structures | 1,283 | 392 | 200% |
| Scientists | 1 | 0 | 200% |
| HQM ore harvested | 11 | 47 | 23% |
Radar: 100% is the server average, 200% or more reaches the rim. A figure with no average sits at the centre.
Statistics
Deaths T3
2
+2 vs 0 avg (above the 0 avg)
Heals
73
+23 vs 50 avg (above the 50 avg)
Revives
0
-1 vs 1 avg (below the 1 avg)
Explosive damage to structures
1,283
+891 vs 392 avg (above the 392 avg)
Scrap wagered on the big wheel
3scrap
+2 vs 1 avg (above the 1 avg)
Scrap wagered on slots
0scrap
0 vs 0 avg (level with the 0 avg)
Scrap won on the big wheel
2scrap
+2 vs 0 avg (above the 0 avg)
Scrap won on slots
0scrap
0 vs 0 avg (level with the 0 avg)
Crude oil harvested
0
0 vs 0 avg (level with the 0 avg)
Low grade fuel harvested
0
0 vs 0 avg (level with the 0 avg)
Server avg is per active player (2,642 players with at least one shot recorded).
02Career by wipe
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