K/D ratio
0.24
-0.96 vs 1.20 avg
Kills
14
0 vs 14 avg
Headshot rate
28%
+7% vs 21% avg
Accuracy
23%
-12% vs 35% avg
01Radar against the server average
The dashed ring is the server average.
| Figure | Player | Server avg | Radar |
|---|---|---|---|
| K/D ratio | 0.24 | 1.20 | 20% |
| Accuracy | 23% | 35% | 66% |
| Headshot rate | 28% | 21% | 135% |
| Kills T3 | 1 | 0 | 200% |
| Explosive damage to structures | 28,776 | 645 | 200% |
| Scientists | 1 | 0 | 200% |
| HQM ore harvested | 197 | 59 | 200% |
Radar: 100% is the server average, 200% or more reaches the rim. A figure with no average sits at the centre.
Statistics
Walls
81
+61 vs 20 avg (above the 20 avg)
Foundations
17
+9 vs 8 avg (above the 8 avg)
Floors
11
+3 vs 8 avg (above the 8 avg)
Spiral stairs
1
+1 vs 0 avg (above the 0 avg)
Roofs
9
+8 vs 1 avg (above the 1 avg)
Ramps
2
+1 vs 1 avg (above the 1 avg)
Doorways
4
+2 vs 2 avg (above the 2 avg)
Windows
3
0 vs 3 avg (level with the 3 avg)
Low walls
16
+15 vs 1 avg (above the 1 avg)
Half walls
16
+7 vs 9 avg (above the 9 avg)
Triangle floors
111
+98 vs 13 avg (above the 13 avg)
Triangle foundations
17
+5 vs 12 avg (above the 12 avg)
Triangle spiral stairs
0
0 vs 0 avg (level with the 0 avg)
Triangle roofs
10
+9 vs 1 avg (above the 1 avg)
Foundation steps
0
0 vs 0 avg (level with the 0 avg)
U-shaped stairs
4
+4 vs 0 avg (above the 0 avg)
L-shaped stairs
0
0 vs 0 avg (level with the 0 avg)
Server avg is per active player (2,806 players with at least one shot recorded).
02Career by wipe
Not enough wipes with Kills recorded to draw a trend.
| Wipe | K/D ratio | Kills | Kills T3 | Deaths | Rockets fired |
|---|---|---|---|---|---|
| Wipe 5 Nov 2026 (current) | 0.24 | 14 | 1 | 59 | 14 |
| Wipe 29 Oct 2026 | Could not be loaded | ||||
| Wipe 22 Oct 2026 | Could not be loaded | ||||
| Wipe 1 Oct 2026 | Could not be loaded | ||||
| Wipe 1 Oct 2026 | Could not be loaded | ||||
| Wipe 24 Sep 2026 | Could not be loaded | ||||