K/D ratio
0.82, low sample
-0.38 vs 1.20 avg
Kills
9
-4 vs 13 avg
Headshot rate
32%, low sample
+11% vs 21% avg
Accuracy
27%, low sample
-8% vs 35% avg
01Radar against the server average
The dashed ring is the server average.
| Figure | Player | Server avg | Radar |
|---|---|---|---|
| K/D ratio, low sample | 0.82 | 1.20 | 68% |
| Accuracy, low sample | 27% | 35% | 76% |
| Headshot rate, low sample | 32% | 21% | 151% |
| Kills T3 | 1 | 0 | 200% |
| Explosive damage to structures | 1,469 | 512 | 200% |
| Scientists | 1 | 0 | 200% |
| HQM ore harvested | 14 | 55 | 25% |
Radar: 100% is the server average, 200% or more reaches the rim. A figure with no average sits at the centre.
Statistics
Walls
1
-18 vs 19 avg (below the 19 avg)
Foundations
0
-8 vs 8 avg (below the 8 avg)
Floors
0
-8 vs 8 avg (below the 8 avg)
Spiral stairs
0
0 vs 0 avg (level with the 0 avg)
Roofs
0
-1 vs 1 avg (below the 1 avg)
Ramps
0
-1 vs 1 avg (below the 1 avg)
Doorways
0
-2 vs 2 avg (below the 2 avg)
Windows
0
-3 vs 3 avg (below the 3 avg)
Low walls
0
-1 vs 1 avg (below the 1 avg)
Half walls
1
-8 vs 9 avg (below the 9 avg)
Triangle floors
2
-10 vs 12 avg (below the 12 avg)
Triangle foundations
1
-11 vs 12 avg (below the 12 avg)
Triangle spiral stairs
0
0 vs 0 avg (level with the 0 avg)
Triangle roofs
0
-1 vs 1 avg (below the 1 avg)
Foundation steps
0
0 vs 0 avg (level with the 0 avg)
U-shaped stairs
0
0 vs 0 avg (level with the 0 avg)
L-shaped stairs
0
0 vs 0 avg (level with the 0 avg)
Server avg is per active player (2,747 players with at least one shot recorded).
02Career by wipe
Not enough wipes with Kills recorded to draw a trend.
| Wipe | K/D ratio | Kills | Kills T3 | Deaths | Rockets fired |
|---|---|---|---|---|---|
| Wipe 5 Nov 2026 (current) | 0.82, low sample | 9 | 1 | 11 | 2 |
| Wipe 29 Oct 2026 | Could not be loaded | ||||
| Wipe 22 Oct 2026 | Could not be loaded | ||||
| Wipe 1 Oct 2026 | Could not be loaded | ||||
| Wipe 1 Oct 2026 | Could not be loaded | ||||
| Wipe 24 Sep 2026 | Could not be loaded | ||||