K/D ratio
2.00, low sample
+0.80 vs 1.20 avg
Kills
2
-11 vs 13 avg
Headshot rate
33%, low sample
+12% vs 21% avg
Accuracy
23%, low sample
-13% vs 36% avg
01Radar against the server average
The dashed ring is the server average.
| Figure | Player | Server avg | Radar |
|---|---|---|---|
| K/D ratio, low sample | 2.00 | 1.20 | 166% |
| Accuracy, low sample | 23% | 36% | 64% |
| Headshot rate, low sample | 33% | 21% | 156% |
| Kills T3 | 0 | 0 | 0% |
| Explosive damage to structures | 0 | 391 | 0% |
| Scientists | 0 | 0 | 0% |
| HQM ore harvested | 7 | 47 | 15% |
Radar: 100% is the server average, 200% or more reaches the rim. A figure with no average sits at the centre.
Statistics
NPC kills
1
+1 vs 0 avg (above the 0 avg)
Animal kills
0
-1 vs 1 avg (below the 1 avg)
Attack heli kills
0
0 vs 0 avg (level with the 0 avg)
Bradley kills
0
0 vs 0 avg (level with the 0 avg)
Rig crates called in (hacked)
0
0 vs 0 avg (level with the 0 avg)
Server avg is per active player (2,642 players with at least one shot recorded).
02Career by wipe
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