K/D ratio
0.13
-0.97 vs 1.10 avg
Kills
14
-14 vs 28 avg
Headshot rate
30%
+10% vs 19% avg
Accuracy
21%
-6% vs 27% avg
01Radar against the server average
The dashed ring is the server average.
| Figure | Player | Server avg | Radar |
|---|---|---|---|
| K/D ratio | 0.13 | 1.10 | 12% |
| Accuracy | 21% | 27% | 78% |
| Headshot rate | 30% | 19% | 154% |
| Kills T3 | 2 | 3 | 74% |
| Explosive damage to structures | 126,608 | 7,118 | 200% |
| Scientists | 2 | 1 | 178% |
| HQM ore harvested | 615 | 106 | 200% |
Radar: 100% is the server average, 200% or more reaches the rim. A figure with no average sits at the centre.
Statistics
Walls
40
+8 vs 32 avg (above the 32 avg)
Foundations
89
+80 vs 9 avg (above the 9 avg)
Floors
70
+56 vs 14 avg (above the 14 avg)
Spiral stairs
2
+2 vs 0 avg (above the 0 avg)
Roofs
6
+4 vs 2 avg (above the 2 avg)
Ramps
5
+4 vs 1 avg (above the 1 avg)
Doorways
14
+11 vs 3 avg (above the 3 avg)
Windows
22
+17 vs 5 avg (above the 5 avg)
Low walls
12
+10 vs 2 avg (above the 2 avg)
Half walls
48
+33 vs 15 avg (above the 15 avg)
Triangle floors
108
+83 vs 25 avg (above the 25 avg)
Triangle foundations
69
+56 vs 13 avg (above the 13 avg)
Triangle spiral stairs
0
0 vs 0 avg (level with the 0 avg)
Triangle roofs
8
+6 vs 2 avg (above the 2 avg)
Foundation steps
0
0 vs 0 avg (level with the 0 avg)
U-shaped stairs
2
+1 vs 1 avg (above the 1 avg)
L-shaped stairs
1
+1 vs 0 avg (above the 0 avg)
Server avg is per active player (12,548 players with at least one shot recorded).
02Career by wipe
Not enough wipes with Kills recorded to draw a trend.
| Wipe | K/D ratio | Kills | Kills T3 | Deaths | Rockets fired |
|---|---|---|---|---|---|
| Wipe 29 Oct 2026 (current) | Could not be loaded | ||||
| Wipe 22 Oct 2026 | No stats recorded | ||||
| Wipe 1 Oct 2026 | Could not be loaded | ||||
| Wipe 1 Oct 2026 | Could not be loaded | ||||
| Wipe 24 Sep 2026 | Could not be loaded | ||||
| Wipe 3 Sep 2026 | Could not be loaded | ||||