K/D ratio
0.33
-0.83 vs 1.16 avg
Kills
7
-12 vs 19 avg
Headshot rate
21%, low sample
+1% vs 20% avg
Accuracy
20%
-11% vs 31% avg
01Radar against the server average
The dashed ring is the server average.
| Figure | Player | Server avg | Radar |
|---|---|---|---|
| K/D ratio | 0.33 | 1.16 | 29% |
| Accuracy | 20% | 31% | 64% |
| Headshot rate, low sample | 21% | 20% | 105% |
| Kills T3 | 0 | 1 | 0% |
| Explosive damage to structures | 3,497 | 2,263 | 155% |
| Scientists | 0 | 1 | 0% |
| HQM ore harvested | 17 | 112 | 15% |
Radar: 100% is the server average, 200% or more reaches the rim. A figure with no average sits at the centre.
Statistics
Kills T3
0
-1 vs 1 avg (below the 1 avg)
Deaths
21
+4 vs 17 avg (above the 17 avg)
Rockets fired
4
+2 vs 2 avg (above the 2 avg)
Bullets hit
24
-36 vs 60 avg (below the 60 avg)
Suicides
3
+2 vs 1 avg (above the 1 avg)
Wounds
11
-1 vs 12 avg (below the 12 avg)
Headshots
5
-7 vs 12 avg (below the 12 avg)
Bullets fired
121
-72 vs 193 avg (below the 193 avg)
Server avg is per active player (4,389 players with at least one shot recorded).
02Career by wipe
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