K/D ratio
0.40, low sample
-0.80 vs 1.20 avg
Kills
2
-12 vs 14 avg
Headshot rate
23%
+2% vs 21% avg
Accuracy
25%
-9% vs 34% avg
01Radar against the server average
The dashed ring is the server average.
| Figure | Player | Server avg | Radar |
|---|---|---|---|
| K/D ratio, low sample | 0.40 | 1.20 | 33% |
| Accuracy | 25% | 34% | 75% |
| Headshot rate | 23% | 21% | 111% |
| Kills T3 | 0 | 0 | 0% |
| Explosive damage to structures | 3,506 | 806 | 200% |
| Scientists | 0 | 0 | 0% |
| HQM ore harvested | 6 | 63 | 10% |
Radar: 100% is the server average, 200% or more reaches the rim. A figure with no average sits at the centre.
Statistics
Kills T3
0
0 vs 0 avg (level with the 0 avg)
Deaths
5
-7 vs 12 avg (below the 12 avg)
Rockets fired
3
+2 vs 1 avg (above the 1 avg)
Bullets hit
65
+22 vs 43 avg (above the 43 avg)
Suicides
1
0 vs 1 avg (level with the 1 avg)
Wounds
5
-4 vs 9 avg (below the 9 avg)
Headshots
15
+6 vs 9 avg (above the 9 avg)
Bullets fired
255
+129 vs 126 avg (above the 126 avg)
Server avg is per active player (2,842 players with at least one shot recorded).
02Career by wipe
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