K/D ratio
0.15
-1.08 vs 1.22 avg
Kills
7
-11 vs 18 avg
Headshot rate
22%
+2% vs 20% avg
Accuracy
29%
+7% vs 23% avg
01Radar against the server average
The dashed ring is the server average.
| Figure | Player | Server avg | Radar |
|---|---|---|---|
| K/D ratio | 0.15 | 1.22 | 12% |
| Accuracy | 29% | 23% | 129% |
| Headshot rate | 22% | 20% | 108% |
| Kills T3 | 2 | 4 | 53% |
| Explosive damage to structures | 15,370 | 4,434 | 200% |
| Scientists | 7 | 1 | 200% |
| HQM ore harvested | 565 | 68 | 200% |
Radar: 100% is the server average, 200% or more reaches the rim. A figure with no average sits at the centre.
Statistics
Walls
31
+5 vs 26 avg (above the 26 avg)
Foundations
8
0 vs 8 avg (level with the 8 avg)
Floors
14
+3 vs 11 avg (above the 11 avg)
Spiral stairs
0
0 vs 0 avg (level with the 0 avg)
Roofs
5
+4 vs 1 avg (above the 1 avg)
Ramps
2
+1 vs 1 avg (above the 1 avg)
Doorways
1
-1 vs 2 avg (below the 2 avg)
Windows
4
0 vs 4 avg (level with the 4 avg)
Low walls
3
+2 vs 1 avg (above the 1 avg)
Half walls
17
+6 vs 11 avg (above the 11 avg)
Triangle floors
18
-1 vs 19 avg (below the 19 avg)
Triangle foundations
16
+6 vs 10 avg (above the 10 avg)
Triangle spiral stairs
0
0 vs 0 avg (level with the 0 avg)
Triangle roofs
2
0 vs 2 avg (level with the 2 avg)
Foundation steps
0
0 vs 0 avg (level with the 0 avg)
U-shaped stairs
0
0 vs 0 avg (level with the 0 avg)
L-shaped stairs
0
0 vs 0 avg (level with the 0 avg)
Server avg is per active player (4,647 players with at least one shot recorded).
02Career by wipe
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