K/D ratio
4.25, low sample
+3.05 vs 1.20 avg
Kills
17
+8 vs 9 avg
Headshot rate
15%, low sample
-7% vs 21% avg
Accuracy
16%
-5% vs 21% avg
01Radar against the server average
The dashed ring is the server average.
| Figure | Player | Server avg | Radar |
|---|---|---|---|
| K/D ratio, low sample | 4.25 | 1.20 | 200% |
| Accuracy | 16% | 21% | 77% |
| Headshot rate, low sample | 15% | 21% | 69% |
| Kills T3 | 8 | 2 | 200% |
| Explosive damage to structures | 4,141 | 2,054 | 200% |
| Scientists | 0 | 1 | 0% |
| HQM ore harvested | 16 | 75 | 21% |
Radar: 100% is the server average, 200% or more reaches the rim. A figure with no average sits at the centre.
Statistics
Walls
16
-11 vs 27 avg (below the 27 avg)
Foundations
6
-2 vs 8 avg (below the 8 avg)
Floors
6
-4 vs 10 avg (below the 10 avg)
Spiral stairs
0
0 vs 0 avg (level with the 0 avg)
Roofs
1
0 vs 1 avg (level with the 1 avg)
Ramps
0
-1 vs 1 avg (below the 1 avg)
Doorways
3
+1 vs 2 avg (above the 2 avg)
Windows
2
-2 vs 4 avg (below the 4 avg)
Low walls
1
0 vs 1 avg (level with the 1 avg)
Half walls
7
-3 vs 10 avg (below the 10 avg)
Triangle floors
19
+2 vs 17 avg (above the 17 avg)
Triangle foundations
8
-2 vs 10 avg (below the 10 avg)
Triangle spiral stairs
0
0 vs 0 avg (level with the 0 avg)
Triangle roofs
0
-2 vs 2 avg (below the 2 avg)
Foundation steps
0
0 vs 0 avg (level with the 0 avg)
U-shaped stairs
0
0 vs 0 avg (level with the 0 avg)
L-shaped stairs
1
+1 vs 0 avg (above the 0 avg)
Server avg is per active player (1,127 players with at least one shot recorded).
02Career by wipe
Not enough wipes with Kills recorded to draw a trend.
| Wipe | K/D ratio | Kills | Kills T3 | Deaths | Rockets fired |
|---|---|---|---|---|---|
| Wipe 5 Nov 2026 (current) | 4.25, low sample | 17 | 8 | 4 | 1 |
| Wipe 2 Nov 2026 | No stats recorded | ||||
| Wipe 26 Oct 2026 | No stats recorded | ||||
| Wipe 19 Oct 2026 | No stats recorded | ||||
| Wipe 12 Oct 2026 | No stats recorded | ||||
| Wipe 5 Oct 2026 | No stats recorded | ||||