K/D ratio
0.39, low sample
-0.80 vs 1.19 avg
Kills
7
-15 vs 22 avg
Headshot rate
20%, low sample
0% vs 20% avg
Accuracy
30%
+10% vs 21% avg
01Radar against the server average
The dashed ring is the server average.
| Figure | Player | Server avg | Radar |
|---|---|---|---|
| K/D ratio, low sample | 0.39 | 1.19 | 33% |
| Accuracy | 30% | 21% | 146% |
| Headshot rate, low sample | 20% | 20% | 98% |
| Kills T3 | 2 | 5 | 38% |
| Explosive damage to structures | 8,201 | 7,458 | 110% |
| Scientists | 3 | 1 | 200% |
| HQM ore harvested | 57 | 78 | 73% |
Radar: 100% is the server average, 200% or more reaches the rim. A figure with no average sits at the centre.
Statistics
Walls
9
-24 vs 33 avg (below the 33 avg)
Foundations
5
-4 vs 9 avg (below the 9 avg)
Floors
5
-10 vs 15 avg (below the 15 avg)
Spiral stairs
0
0 vs 0 avg (level with the 0 avg)
Roofs
1
-1 vs 2 avg (below the 2 avg)
Ramps
0
-1 vs 1 avg (below the 1 avg)
Doorways
2
-1 vs 3 avg (below the 3 avg)
Windows
10
+4 vs 6 avg (above the 6 avg)
Low walls
1
0 vs 1 avg (level with the 1 avg)
Half walls
2
-12 vs 14 avg (below the 14 avg)
Triangle floors
11
-13 vs 24 avg (below the 24 avg)
Triangle foundations
8
-4 vs 12 avg (below the 12 avg)
Triangle spiral stairs
0
0 vs 0 avg (level with the 0 avg)
Triangle roofs
1
-2 vs 3 avg (below the 3 avg)
Foundation steps
0
0 vs 0 avg (level with the 0 avg)
U-shaped stairs
1
+1 vs 0 avg (above the 0 avg)
L-shaped stairs
1
+1 vs 0 avg (above the 0 avg)
Server avg is per active player (5,949 players with at least one shot recorded).
02Career by wipe
Not enough wipes with Kills recorded to draw a trend.
| Wipe | K/D ratio | Kills | Kills T3 | Deaths | Rockets fired |
|---|---|---|---|---|---|
| Wipe 5 Nov 2026 (current) | 0.50, low sample | 1 | 0 | 2 | 1 |
| Wipe 2 Nov 2026 | Could not be loaded | ||||
| Wipe 26 Oct 2026 | Could not be loaded | ||||
| Wipe 19 Oct 2026 | Could not be loaded | ||||
| Wipe 12 Oct 2026 | Could not be loaded | ||||
| Wipe 5 Oct 2026 | Could not be loaded | ||||