K/D ratio
0.77, low sample
-0.45 vs 1.22 avg
Kills
10
-8 vs 18 avg
Headshot rate
9%
-11% vs 20% avg
Accuracy
29%
+6% vs 22% avg
01Radar against the server average
The dashed ring is the server average.
| Figure | Player | Server avg | Radar |
|---|---|---|---|
| K/D ratio, low sample | 0.77 | 1.22 | 63% |
| Accuracy | 29% | 22% | 128% |
| Headshot rate | 9% | 20% | 43% |
| Kills T3 | 1 | 4 | 27% |
| Explosive damage to structures | 803 | 4,414 | 18% |
| Scientists | 2 | 1 | 200% |
| HQM ore harvested | 32 | 68 | 47% |
Radar: 100% is the server average, 200% or more reaches the rim. A figure with no average sits at the centre.
Statistics
Walls
13
-13 vs 26 avg (below the 26 avg)
Foundations
2
-6 vs 8 avg (below the 8 avg)
Floors
14
+3 vs 11 avg (above the 11 avg)
Spiral stairs
0
0 vs 0 avg (level with the 0 avg)
Roofs
2
+1 vs 1 avg (above the 1 avg)
Ramps
1
0 vs 1 avg (level with the 1 avg)
Doorways
4
+2 vs 2 avg (above the 2 avg)
Windows
1
-3 vs 4 avg (below the 4 avg)
Low walls
0
-1 vs 1 avg (below the 1 avg)
Half walls
2
-9 vs 11 avg (below the 11 avg)
Triangle floors
10
-9 vs 19 avg (below the 19 avg)
Triangle foundations
8
-2 vs 10 avg (below the 10 avg)
Triangle spiral stairs
0
0 vs 0 avg (level with the 0 avg)
Triangle roofs
1
-1 vs 2 avg (below the 2 avg)
Foundation steps
0
0 vs 0 avg (level with the 0 avg)
U-shaped stairs
0
0 vs 0 avg (level with the 0 avg)
L-shaped stairs
0
0 vs 0 avg (level with the 0 avg)
Server avg is per active player (4,702 players with at least one shot recorded).
02Career by wipe
Not enough wipes with Kills recorded to draw a trend.
| Wipe | K/D ratio | Kills | Kills T3 | Deaths | Rockets fired |
|---|---|---|---|---|---|
| Wipe 5 Nov 2026 (current) | No stats recorded | ||||
| Wipe 2 Nov 2026 | 0.77, low sample | 10 | 1 | 13 | 1 |
| Wipe 26 Oct 2026 | No stats recorded | ||||
| Wipe 19 Oct 2026 | No stats recorded | ||||
| Wipe 12 Oct 2026 | No stats recorded | ||||
| Wipe 5 Oct 2026 | No stats recorded | ||||