K/D ratio
1.95, low sample
+0.72 vs 1.22 avg
Kills
37
+19 vs 18 avg
Headshot rate
12%
-8% vs 20% avg
Accuracy
10%
-13% vs 23% avg
01Radar against the server average
The dashed ring is the server average.
| Figure | Player | Server avg | Radar |
|---|---|---|---|
| K/D ratio, low sample | 1.95 | 1.22 | 159% |
| Accuracy | 10% | 23% | 42% |
| Headshot rate | 12% | 20% | 60% |
| Kills T3 | 7 | 4 | 187% |
| Explosive damage to structures | 44,649 | 4,413 | 200% |
| Scientists | 0 | 1 | 0% |
| HQM ore harvested | 268 | 69 | 200% |
Radar: 100% is the server average, 200% or more reaches the rim. A figure with no average sits at the centre.
Statistics
Walls
19
-7 vs 26 avg (below the 26 avg)
Foundations
2
-6 vs 8 avg (below the 8 avg)
Floors
26
+15 vs 11 avg (above the 11 avg)
Spiral stairs
0
0 vs 0 avg (level with the 0 avg)
Roofs
1
0 vs 1 avg (level with the 1 avg)
Ramps
1
0 vs 1 avg (level with the 1 avg)
Doorways
1
-1 vs 2 avg (below the 2 avg)
Windows
3
-1 vs 4 avg (below the 4 avg)
Low walls
0
-1 vs 1 avg (below the 1 avg)
Half walls
3
-8 vs 11 avg (below the 11 avg)
Triangle floors
19
0 vs 19 avg (level with the 19 avg)
Triangle foundations
10
0 vs 10 avg (level with the 10 avg)
Triangle spiral stairs
0
0 vs 0 avg (level with the 0 avg)
Triangle roofs
2
0 vs 2 avg (level with the 2 avg)
Foundation steps
0
0 vs 0 avg (level with the 0 avg)
U-shaped stairs
0
0 vs 0 avg (level with the 0 avg)
L-shaped stairs
0
0 vs 0 avg (level with the 0 avg)
Server avg is per active player (4,589 players with at least one shot recorded).
02Career by wipe
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