K/D ratio
2.00, low sample
+0.79 vs 1.21 avg
Kills
14
+3 vs 11 avg
Headshot rate
18%, low sample
-4% vs 22% avg
Accuracy
21%
-16% vs 37% avg
01Radar against the server average
The dashed ring is the server average.
| Figure | Player | Server avg | Radar |
|---|---|---|---|
| K/D ratio, low sample | 2.00 | 1.21 | 166% |
| Accuracy | 21% | 37% | 58% |
| Headshot rate, low sample | 18% | 22% | 83% |
| Kills T3 | 3 | 0 | 200% |
| Explosive damage to structures | 2,431 | 192 | 200% |
| Scientists | 0 | 0 | 0% |
| HQM ore harvested | 23 | 39 | 59% |
Radar: 100% is the server average, 200% or more reaches the rim. A figure with no average sits at the centre.
Statistics
Walls
51
+38 vs 13 avg (above the 13 avg)
Foundations
4
-3 vs 7 avg (below the 7 avg)
Floors
4
-1 vs 5 avg (below the 5 avg)
Spiral stairs
0
0 vs 0 avg (level with the 0 avg)
Roofs
1
+1 vs 0 avg (above the 0 avg)
Ramps
0
0 vs 0 avg (level with the 0 avg)
Doorways
0
-1 vs 1 avg (below the 1 avg)
Windows
4
+2 vs 2 avg (above the 2 avg)
Low walls
0
-1 vs 1 avg (below the 1 avg)
Half walls
4
-1 vs 5 avg (below the 5 avg)
Triangle floors
2
-6 vs 8 avg (below the 8 avg)
Triangle foundations
7
-2 vs 9 avg (below the 9 avg)
Triangle spiral stairs
0
0 vs 0 avg (level with the 0 avg)
Triangle roofs
1
0 vs 1 avg (level with the 1 avg)
Foundation steps
0
0 vs 0 avg (level with the 0 avg)
U-shaped stairs
0
0 vs 0 avg (level with the 0 avg)
L-shaped stairs
0
0 vs 0 avg (level with the 0 avg)
Server avg is per active player (2,541 players with at least one shot recorded).
02Career by wipe
Not enough wipes with Kills recorded to draw a trend.
| Wipe | K/D ratio | Kills | Kills T3 | Deaths | Rockets fired |
|---|---|---|---|---|---|
| Wipe 5 Nov 2026 (current) | 2.00, low sample | 14 | 3 | 7 | 2 |
| Wipe 29 Oct 2026 | No stats recorded | ||||
| Wipe 22 Oct 2026 | No stats recorded | ||||
| Wipe 1 Oct 2026 | No stats recorded | ||||
| Wipe 1 Oct 2026 | No stats recorded | ||||
| Wipe 24 Sep 2026 | No stats recorded | ||||