K/D ratio
1.86, low sample
+0.66 vs 1.19 avg
Kills
13
-7 vs 20 avg
Headshot rate
22%
+2% vs 20% avg
Accuracy
25%
+5% vs 20% avg
01Radar against the server average
The dashed ring is the server average.
| Figure | Player | Server avg | Radar |
|---|---|---|---|
| K/D ratio, low sample | 1.86 | 1.19 | 156% |
| Accuracy | 25% | 20% | 126% |
| Headshot rate | 22% | 20% | 110% |
| Kills T3 | 3 | 5 | 58% |
| Explosive damage to structures | 2,166 | 8,042 | 27% |
| Scientists | 1 | 1 | 91% |
| HQM ore harvested | 11 | 79 | 14% |
Radar: 100% is the server average, 200% or more reaches the rim. A figure with no average sits at the centre.
Statistics
Walls
26
-7 vs 33 avg (below the 33 avg)
Foundations
5
-5 vs 10 avg (below the 10 avg)
Floors
16
+2 vs 14 avg (above the 14 avg)
Spiral stairs
1
+1 vs 0 avg (above the 0 avg)
Roofs
4
+2 vs 2 avg (above the 2 avg)
Ramps
1
0 vs 1 avg (level with the 1 avg)
Doorways
1
-2 vs 3 avg (below the 3 avg)
Windows
5
-1 vs 6 avg (below the 6 avg)
Low walls
2
+1 vs 1 avg (above the 1 avg)
Half walls
10
-4 vs 14 avg (below the 14 avg)
Triangle floors
19
-6 vs 25 avg (below the 25 avg)
Triangle foundations
12
0 vs 12 avg (level with the 12 avg)
Triangle spiral stairs
1
+1 vs 0 avg (above the 0 avg)
Triangle roofs
3
0 vs 3 avg (level with the 3 avg)
Foundation steps
0
0 vs 0 avg (level with the 0 avg)
U-shaped stairs
1
+1 vs 0 avg (above the 0 avg)
L-shaped stairs
0
0 vs 0 avg (level with the 0 avg)
Server avg is per active player (5,418 players with at least one shot recorded).
02Career by wipe
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