K/D ratio
3.63, low sample
+2.42 vs 1.21 avg
Kills
29
+17 vs 12 avg
Headshot rate
9%
-11% vs 21% avg
Accuracy
26%
+5% vs 21% avg
01Radar against the server average
The dashed ring is the server average.
| Figure | Player | Server avg | Radar |
|---|---|---|---|
| K/D ratio, low sample | 3.63 | 1.21 | 200% |
| Accuracy | 26% | 21% | 124% |
| Headshot rate | 9% | 21% | 45% |
| Kills T3 | 5 | 3 | 167% |
| Explosive damage to structures | 3,142 | 2,906 | 108% |
| Scientists | 0 | 1 | 0% |
| HQM ore harvested | 14 | 81 | 17% |
Radar: 100% is the server average, 200% or more reaches the rim. A figure with no average sits at the centre.
Statistics
Walls
23
-6 vs 29 avg (below the 29 avg)
Foundations
5
-3 vs 8 avg (below the 8 avg)
Floors
5
-6 vs 11 avg (below the 11 avg)
Spiral stairs
1
+1 vs 0 avg (above the 0 avg)
Roofs
0
-1 vs 1 avg (below the 1 avg)
Ramps
0
-1 vs 1 avg (below the 1 avg)
Doorways
1
-2 vs 3 avg (below the 3 avg)
Windows
6
+2 vs 4 avg (above the 4 avg)
Low walls
2
+1 vs 1 avg (above the 1 avg)
Half walls
16
+5 vs 11 avg (above the 11 avg)
Triangle floors
18
-1 vs 19 avg (below the 19 avg)
Triangle foundations
16
+5 vs 11 avg (above the 11 avg)
Triangle spiral stairs
0
0 vs 0 avg (level with the 0 avg)
Triangle roofs
5
+3 vs 2 avg (above the 2 avg)
Foundation steps
0
0 vs 0 avg (level with the 0 avg)
U-shaped stairs
0
0 vs 0 avg (level with the 0 avg)
L-shaped stairs
0
0 vs 0 avg (level with the 0 avg)
Server avg is per active player (1,475 players with at least one shot recorded).
02Career by wipe
Not enough wipes with Kills recorded to draw a trend.
| Wipe | K/D ratio | Kills | Kills T3 | Deaths | Rockets fired |
|---|---|---|---|---|---|
| Wipe 5 Nov 2026 (current) | 3.63, low sample | 29 | 5 | 8 | 2 |
| Wipe 2 Nov 2026 | No stats recorded | ||||
| Wipe 26 Oct 2026 | No stats recorded | ||||
| Wipe 19 Oct 2026 | No stats recorded | ||||
| Wipe 12 Oct 2026 | No stats recorded | ||||
| Wipe 5 Oct 2026 | No stats recorded | ||||