K/D ratio
0.70
-0.50 vs 1.20 avg
Kills
14
+5 vs 9 avg
Headshot rate
15%
-6% vs 21% avg
Accuracy
18%
-2% vs 21% avg
01Radar against the server average
The dashed ring is the server average.
| Figure | Player | Server avg | Radar |
|---|---|---|---|
| K/D ratio | 0.70 | 1.20 | 58% |
| Accuracy | 18% | 21% | 88% |
| Headshot rate | 15% | 21% | 72% |
| Kills T3 | 3 | 2 | 153% |
| Explosive damage to structures | 7,282 | 2,054 | 200% |
| Scientists | 1 | 1 | 157% |
| HQM ore harvested | 8 | 75 | 11% |
Radar: 100% is the server average, 200% or more reaches the rim. A figure with no average sits at the centre.
Statistics
Walls
42
+15 vs 27 avg (above the 27 avg)
Foundations
44
+36 vs 8 avg (above the 8 avg)
Floors
17
+7 vs 10 avg (above the 10 avg)
Spiral stairs
0
0 vs 0 avg (level with the 0 avg)
Roofs
0
-1 vs 1 avg (below the 1 avg)
Ramps
1
0 vs 1 avg (level with the 1 avg)
Doorways
6
+4 vs 2 avg (above the 2 avg)
Windows
7
+3 vs 4 avg (above the 4 avg)
Low walls
1
0 vs 1 avg (level with the 1 avg)
Half walls
8
-2 vs 10 avg (below the 10 avg)
Triangle floors
16
-1 vs 17 avg (below the 17 avg)
Triangle foundations
11
+1 vs 10 avg (above the 10 avg)
Triangle spiral stairs
0
0 vs 0 avg (level with the 0 avg)
Triangle roofs
3
+1 vs 2 avg (above the 2 avg)
Foundation steps
0
0 vs 0 avg (level with the 0 avg)
U-shaped stairs
2
+2 vs 0 avg (above the 0 avg)
L-shaped stairs
0
0 vs 0 avg (level with the 0 avg)
Server avg is per active player (1,127 players with at least one shot recorded).
02Career by wipe
| Wipe | K/D ratio | Kills | Kills T3 | Deaths | Rockets fired |
|---|---|---|---|---|---|
| Wipe 5 Nov 2026 (current) | 0.70 | 14 | 3 | 20 | 9 |
| Wipe 2 Nov 2026 | 0.75 | 38 | 7 | 51 | 23 |
| Wipe 26 Oct 2026 | 0.73 | 87 | 15 | 119 | 54 |
| Wipe 19 Oct 2026 | 0.74 | 45 | 8 | 61 | 28 |
| Wipe 12 Oct 2026 | 0.74 | 48 | 9 | 65 | 29 |
| Wipe 5 Oct 2026 | No stats recorded | ||||