K/D ratio
0.33, low sample
-0.54 vs 0.87 avg
Kills
1
-2 vs 3 avg
Headshot rate
32%, low sample
-16% vs 48% avg
Accuracy
21%, low sample
+8% vs 12% avg
01Radar against the server average
The dashed ring is the server average.
| Figure | Player | Server avg | Radar |
|---|---|---|---|
| K/D ratio, low sample | 0.33 | 0.87 | 38% |
| Accuracy, low sample | 21% | 12% | 167% |
| Headshot rate, low sample | 32% | 48% | 66% |
| Kills T3 | 0 | 0 | 0% |
| Explosive damage to structures | 1,838 | 2,451 | 75% |
| Scientists | 0 | 3 | 0% |
| HQM ore harvested | 22 | 29 | 77% |
Radar: 100% is the server average, 200% or more reaches the rim. A figure with no average sits at the centre.
Statistics
Walls
6
-8 vs 14 avg (below the 14 avg)
Foundations
5
0 vs 5 avg (level with the 5 avg)
Floors
12
+7 vs 5 avg (above the 5 avg)
Spiral stairs
0
0 vs 0 avg (level with the 0 avg)
Roofs
1
0 vs 1 avg (level with the 1 avg)
Ramps
0
0 vs 0 avg (level with the 0 avg)
Doorways
1
0 vs 1 avg (level with the 1 avg)
Windows
4
+2 vs 2 avg (above the 2 avg)
Low walls
1
0 vs 1 avg (level with the 1 avg)
Half walls
23
+18 vs 5 avg (above the 5 avg)
Triangle floors
26
+17 vs 9 avg (above the 9 avg)
Triangle foundations
14
+6 vs 8 avg (above the 8 avg)
Triangle spiral stairs
0
0 vs 0 avg (level with the 0 avg)
Triangle roofs
2
+1 vs 1 avg (above the 1 avg)
Foundation steps
0
0 vs 0 avg (level with the 0 avg)
U-shaped stairs
0
0 vs 0 avg (level with the 0 avg)
L-shaped stairs
0
0 vs 0 avg (level with the 0 avg)
Server avg is per active player (1,181 players with at least one shot recorded).
02Career by wipe
Not enough wipes with Kills recorded to draw a trend.
| Wipe | K/D ratio | Kills | Kills T3 | Deaths | Rockets fired |
|---|---|---|---|---|---|
| Wipe 5 Nov 2026 (current) | No stats recorded | ||||
| Wipe 15 Oct 2026 | Could not be loaded | ||||
| Wipe 1 Oct 2026 | 0.33, low sample | 1 | 0 | 3 | 1 |
| Wipe 17 Sep 2026 | Could not be loaded | ||||
| Wipe 3 Sep 2026 | Could not be loaded | ||||
| Wipe 21 Aug 2026 | Could not be loaded | ||||