K/D ratio
1.60, low sample
+0.41 vs 1.19 avg
Kills
8
-7 vs 15 avg
Headshot rate
14%, low sample
-7% vs 21% avg
Accuracy
42%, low sample
+8% vs 34% avg
01Radar against the server average
The dashed ring is the server average.
| Figure | Player | Server avg | Radar |
|---|---|---|---|
| K/D ratio, low sample | 1.60 | 1.19 | 134% |
| Accuracy, low sample | 42% | 34% | 125% |
| Headshot rate, low sample | 14% | 21% | 69% |
| Kills T3 | 0 | 0 | 0% |
| Explosive damage to structures | 76 | 900 | 8% |
| Scientists | 0 | 0 | 0% |
| HQM ore harvested | 4 | 69 | 6% |
Radar: 100% is the server average, 200% or more reaches the rim. A figure with no average sits at the centre.
Statistics
Walls
1
-22 vs 23 avg (below the 23 avg)
Foundations
4
-4 vs 8 avg (below the 8 avg)
Floors
2
-8 vs 10 avg (below the 10 avg)
Spiral stairs
0
0 vs 0 avg (level with the 0 avg)
Roofs
0
-1 vs 1 avg (below the 1 avg)
Ramps
0
-1 vs 1 avg (below the 1 avg)
Doorways
0
-2 vs 2 avg (below the 2 avg)
Windows
1
-3 vs 4 avg (below the 4 avg)
Low walls
0
-2 vs 2 avg (below the 2 avg)
Half walls
0
-11 vs 11 avg (below the 11 avg)
Triangle floors
9
-6 vs 15 avg (below the 15 avg)
Triangle foundations
2
-10 vs 12 avg (below the 12 avg)
Triangle spiral stairs
0
0 vs 0 avg (level with the 0 avg)
Triangle roofs
0
-1 vs 1 avg (below the 1 avg)
Foundation steps
0
0 vs 0 avg (level with the 0 avg)
U-shaped stairs
0
0 vs 0 avg (level with the 0 avg)
L-shaped stairs
0
0 vs 0 avg (level with the 0 avg)
Server avg is per active player (2,923 players with at least one shot recorded).
02Career by wipe
| Wipe | K/D ratio | Kills | Kills T3 | Deaths | Rockets fired |
|---|---|---|---|---|---|
| Wipe 5 Nov 2026 (current) | 1.60, low sample | 8 | 0 | 5 | 0 |
| Wipe 29 Oct 2026 | 1.66 | 53 | 3 | 32 | 1 |
| Wipe 22 Oct 2026 | 1.63 | 96 | 5 | 59 | 2 |
| Wipe 1 Oct 2026 | 1.63 | 132 | 6 | 81 | 3 |
| Wipe 1 Oct 2026 | No stats recorded | ||||
| Wipe 24 Sep 2026 | 1.62 | 81 | 4 | 50 | 2 |