K/D ratio
1.60, low sample
+0.40 vs 1.20 avg
Kills
8
-6 vs 14 avg
Headshot rate
11%, low sample
-10% vs 21% avg
Accuracy
42%, low sample
+7% vs 34% avg
01Radar against the server average
The dashed ring is the server average.
| Figure | Player | Server avg | Radar |
|---|---|---|---|
| K/D ratio, low sample | 1.60 | 1.20 | 133% |
| Accuracy, low sample | 42% | 34% | 121% |
| Headshot rate, low sample | 11% | 21% | 53% |
| Kills T3 | 0 | 0 | 0% |
| Explosive damage to structures | 76 | 813 | 9% |
| Scientists | 0 | 0 | 0% |
| HQM ore harvested | 4 | 63 | 6% |
Radar: 100% is the server average, 200% or more reaches the rim. A figure with no average sits at the centre.
Statistics
HV rockets
0
0 vs 0 avg (level with the 0 avg)
C4s
0
0 vs 0 avg (level with the 0 avg)
Satchels
0
0 vs 0 avg (level with the 0 avg)
Beancans
0
0 vs 0 avg (level with the 0 avg)
Grenades
0
-1 vs 1 avg (below the 1 avg)
Explosive ammo
3
+2 vs 1 avg (above the 1 avg)
40mm HE
0
0 vs 0 avg (level with the 0 avg)
40mm smoke
0
0 vs 0 avg (level with the 0 avg)
Molotovs
0
0 vs 0 avg (level with the 0 avg)
Flashbangs
0
0 vs 0 avg (level with the 0 avg)
Incendiary rockets
0
0 vs 0 avg (level with the 0 avg)
Server avg is per active player (2,854 players with at least one shot recorded).
02Career by wipe
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