K/D ratio
4.88, low sample
+3.71 vs 1.16 avg
Kills
39
+18 vs 21 avg
Headshot rate
20%, low sample
0% vs 20% avg
Accuracy
26%, low sample
-4% vs 30% avg
01Radar against the server average
The dashed ring is the server average.
| Figure | Player | Server avg | Radar |
|---|---|---|---|
| K/D ratio, low sample | 4.88 | 1.16 | 200% |
| Accuracy, low sample | 26% | 30% | 87% |
| Headshot rate, low sample | 20% | 20% | 102% |
| Kills T3 | 2 | 1 | 180% |
| Explosive damage to structures | 3,427 | 2,764 | 124% |
| Scientists | 0 | 1 | 0% |
| HQM ore harvested | 27 | 120 | 22% |
Radar: 100% is the server average, 200% or more reaches the rim. A figure with no average sits at the centre.
Statistics
Walls
10
-26 vs 36 avg (below the 36 avg)
Foundations
16
+5 vs 11 avg (above the 11 avg)
Floors
8
-7 vs 15 avg (below the 15 avg)
Spiral stairs
0
0 vs 0 avg (level with the 0 avg)
Roofs
1
0 vs 1 avg (level with the 1 avg)
Ramps
0
-1 vs 1 avg (below the 1 avg)
Doorways
3
0 vs 3 avg (level with the 3 avg)
Windows
2
-4 vs 6 avg (below the 6 avg)
Low walls
1
-2 vs 3 avg (below the 3 avg)
Half walls
13
-4 vs 17 avg (below the 17 avg)
Triangle floors
20
-6 vs 26 avg (below the 26 avg)
Triangle foundations
19
+2 vs 17 avg (above the 17 avg)
Triangle spiral stairs
1
+1 vs 0 avg (above the 0 avg)
Triangle roofs
1
-1 vs 2 avg (below the 2 avg)
Foundation steps
0
0 vs 0 avg (level with the 0 avg)
U-shaped stairs
1
+1 vs 0 avg (above the 0 avg)
L-shaped stairs
0
0 vs 0 avg (level with the 0 avg)
Server avg is per active player (4,486 players with at least one shot recorded).
02Career by wipe
Not enough wipes with Kills recorded to draw a trend.
| Wipe | K/D ratio | Kills | Kills T3 | Deaths | Rockets fired |
|---|---|---|---|---|---|
| Wipe 5 Nov 2026 (current) | 4.88, low sample | 39 | 2 | 8 | 4 |
| Wipe 29 Oct 2026 | No stats recorded | ||||
| Wipe 22 Oct 2026 | No stats recorded | ||||
| Wipe 1 Oct 2026 | No stats recorded | ||||
| Wipe 1 Oct 2026 | No stats recorded | ||||
| Wipe 24 Sep 2026 | No stats recorded | ||||