K/D ratio
0.20, low sample
-0.90 vs 1.10 avg
Kills
1
-27 vs 28 avg
Headshot rate
19%, low sample
0% vs 19% avg
Accuracy
24%
-3% vs 27% avg
01Radar against the server average
The dashed ring is the server average.
| Figure | Player | Server avg | Radar |
|---|---|---|---|
| K/D ratio, low sample | 0.20 | 1.10 | 18% |
| Accuracy | 24% | 27% | 88% |
| Headshot rate, low sample | 19% | 19% | 99% |
| Kills T3 | 0 | 3 | 0% |
| Explosive damage to structures | 1,134 | 7,167 | 16% |
| Scientists | 1 | 1 | 89% |
| HQM ore harvested | 10 | 107 | 9% |
Radar: 100% is the server average, 200% or more reaches the rim. A figure with no average sits at the centre.
Statistics
Walls
5
-27 vs 32 avg (below the 32 avg)
Foundations
0
-9 vs 9 avg (below the 9 avg)
Floors
1
-13 vs 14 avg (below the 14 avg)
Spiral stairs
0
0 vs 0 avg (level with the 0 avg)
Roofs
0
-2 vs 2 avg (below the 2 avg)
Ramps
0
-1 vs 1 avg (below the 1 avg)
Doorways
1
-2 vs 3 avg (below the 3 avg)
Windows
0
-5 vs 5 avg (below the 5 avg)
Low walls
1
-1 vs 2 avg (below the 2 avg)
Half walls
3
-12 vs 15 avg (below the 15 avg)
Triangle floors
4
-21 vs 25 avg (below the 25 avg)
Triangle foundations
2
-11 vs 13 avg (below the 13 avg)
Triangle spiral stairs
0
0 vs 0 avg (level with the 0 avg)
Triangle roofs
0
-2 vs 2 avg (below the 2 avg)
Foundation steps
0
0 vs 0 avg (level with the 0 avg)
U-shaped stairs
0
-1 vs 1 avg (below the 1 avg)
L-shaped stairs
0
0 vs 0 avg (level with the 0 avg)
Server avg is per active player (12,427 players with at least one shot recorded).
02Career by wipe
Not enough wipes with Kills recorded to draw a trend.
| Wipe | K/D ratio | Kills | Kills T3 | Deaths | Rockets fired |
|---|---|---|---|---|---|
| Wipe 29 Oct 2026 (current) | 0.20, low sample | 1 | 0 | 5 | 0 |
| Wipe 22 Oct 2026 | Could not be loaded | ||||
| Wipe 1 Oct 2026 | Could not be loaded | ||||
| Wipe 1 Oct 2026 | Could not be loaded | ||||
| Wipe 24 Sep 2026 | Could not be loaded | ||||
| Wipe 3 Sep 2026 | Could not be loaded | ||||