K/D ratio
0.30, low sample
-0.91 vs 1.21 avg
Kills
3
-9 vs 12 avg
Headshot rate
30%
+9% vs 21% avg
Accuracy
18%
-3% vs 21% avg
01Radar against the server average
The dashed ring is the server average.
| Figure | Player | Server avg | Radar |
|---|---|---|---|
| K/D ratio, low sample | 0.30 | 1.21 | 25% |
| Accuracy | 18% | 21% | 85% |
| Headshot rate | 30% | 21% | 142% |
| Kills T3 | 1 | 3 | 33% |
| Explosive damage to structures | 2,608 | 3,027 | 86% |
| Scientists | 1 | 1 | 146% |
| HQM ore harvested | 27 | 82 | 33% |
Radar: 100% is the server average, 200% or more reaches the rim. A figure with no average sits at the centre.
Statistics
Tool cupboards
1
0 vs 1 avg (level with the 1 avg)
Bags
6
+2 vs 4 avg (above the 4 avg)
Boxes
6
+1 vs 5 avg (above the 5 avg)
Furnaces
3
+1 vs 2 avg (above the 2 avg)
Vending machines
0
0 vs 0 avg (level with the 0 avg)
Traps
0
-1 vs 1 avg (below the 1 avg)
Electrical connections
0
-4 vs 4 avg (below the 4 avg)
Industrial connections
0
-2 vs 2 avg (below the 2 avg)
Server avg is per active player (1,477 players with at least one shot recorded).
02Career by wipe
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