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C++

SteamID64
76561198949490315

Filters

  • K/D ratio

    0.20, low sample

    -0.97 vs 1.17 avg

  • Kills

    1

    -18 vs 19 avg

  • Headshot rate

    15%, low sample

    -5% vs 20% avg

  • Accuracy

    16%, low sample

    -15% vs 31% avg

01Radar against the server average

Radar of this player against the server averageThe ring halfway out is the server average. K/D ratio 17% of the average, Accuracy 52% of the average, Headshot rate 77% of the average, Kills T3 0% of the average, Explosive damage to structures 49% of the average, Scientists 129% of the average, HQM ore harvested 17% of the average. The table after it has the numbers.K/DAccuracyHeadshot rateKills T3Raid damageScientistsHQM

The dashed ring is the server average.

The radar as a table: this player against the server average
FigurePlayerServer avgRadar
K/D ratio, low sample0.201.1717%
Accuracy, low sample16%31%52%
Headshot rate, low sample15%20%77%
Kills T3010%
Explosive damage to structures1,0352,10449%
Scientists11129%
HQM ore harvested1810817%

Radar: 100% is the server average, 200% or more reaches the rim. A figure with no average sits at the centre.

Statistics

Each figure against the server average

  • Kills T3

    0

    -1 vs 1 avg (below the 1 avg)

  • Deaths

    5

    -11 vs 16 avg (below the 16 avg)

  • Rockets fired

    1

    -1 vs 2 avg (below the 2 avg)

  • Bullets hit

    13

    -45 vs 58 avg (below the 58 avg)

  • Suicides

    1

    0 vs 1 avg (level with the 1 avg)

  • Wounds

    4

    -8 vs 12 avg (below the 12 avg)

  • Headshots

    2

    -9 vs 11 avg (below the 11 avg)

  • Bullets fired

    81

    -104 vs 185 avg (below the 185 avg)

Server avg is per active player (4,336 players with at least one shot recorded).

02Career by wipe