K/D ratio
0.45, low sample
-0.77 vs 1.22 avg
Kills
5
-13 vs 18 avg
Headshot rate
16%, low sample
-4% vs 20% avg
Accuracy
13%
-9% vs 22% avg
01Radar against the server average
The dashed ring is the server average.
| Figure | Player | Server avg | Radar |
|---|---|---|---|
| K/D ratio, low sample | 0.45 | 1.22 | 37% |
| Accuracy | 13% | 22% | 59% |
| Headshot rate, low sample | 16% | 20% | 81% |
| Kills T3 | 1 | 4 | 27% |
| Explosive damage to structures | 881 | 4,414 | 20% |
| Scientists | 0 | 1 | 0% |
| HQM ore harvested | 11 | 68 | 16% |
Radar: 100% is the server average, 200% or more reaches the rim. A figure with no average sits at the centre.
Statistics
Kills T3
1
-3 vs 4 avg (below the 4 avg)
Deaths
11
-4 vs 15 avg (below the 15 avg)
Rockets fired
0
-3 vs 3 avg (below the 3 avg)
Bullets hit
37
-22 vs 59 avg (below the 59 avg)
Suicides
1
0 vs 1 avg (level with the 1 avg)
Wounds
4
-7 vs 11 avg (below the 11 avg)
Headshots
6
-6 vs 12 avg (below the 12 avg)
Bullets fired
280
+17 vs 263 avg (above the 263 avg)
Server avg is per active player (4,702 players with at least one shot recorded).
02Career by wipe
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