K/D ratio
0.65
-0.54 vs 1.18 avg
Kills
20
-1 vs 21 avg
Headshot rate
33%
+13% vs 20% avg
Accuracy
23%
+3% vs 20% avg
01Radar against the server average
The dashed ring is the server average.
| Figure | Player | Server avg | Radar |
|---|---|---|---|
| K/D ratio | 0.65 | 1.18 | 55% |
| Accuracy | 23% | 20% | 116% |
| Headshot rate | 33% | 20% | 164% |
| Kills T3 | 5 | 5 | 99% |
| Explosive damage to structures | 13,379 | 7,552 | 177% |
| Scientists | 2 | 1 | 162% |
| HQM ore harvested | 607 | 79 | 200% |
Radar: 100% is the server average, 200% or more reaches the rim. A figure with no average sits at the centre.
Statistics
Walls
51
+14 vs 37 avg (above the 37 avg)
Foundations
16
+5 vs 11 avg (above the 11 avg)
Floors
10
-6 vs 16 avg (below the 16 avg)
Spiral stairs
1
+1 vs 0 avg (above the 0 avg)
Roofs
2
0 vs 2 avg (level with the 2 avg)
Ramps
1
0 vs 1 avg (level with the 1 avg)
Doorways
15
+12 vs 3 avg (above the 3 avg)
Windows
8
+2 vs 6 avg (above the 6 avg)
Low walls
2
0 vs 2 avg (level with the 2 avg)
Half walls
18
+3 vs 15 avg (above the 15 avg)
Triangle floors
81
+55 vs 26 avg (above the 26 avg)
Triangle foundations
26
+13 vs 13 avg (above the 13 avg)
Triangle spiral stairs
0
0 vs 0 avg (level with the 0 avg)
Triangle roofs
6
+3 vs 3 avg (above the 3 avg)
Foundation steps
0
0 vs 0 avg (level with the 0 avg)
U-shaped stairs
0
0 vs 0 avg (level with the 0 avg)
L-shaped stairs
0
0 vs 0 avg (level with the 0 avg)
Server avg is per active player (4,374 players with at least one shot recorded).
02Career by wipe
| Wipe | K/D ratio | Kills | Kills T3 | Deaths | Rockets fired |
|---|---|---|---|---|---|
| Wipe 5 Nov 2026 (current) | Could not be loaded | ||||
| Wipe 2 Nov 2026 | 0.64 | 18 | 4 | 28 | 11 |
| Wipe 26 Oct 2026 | 0.65 | 34 | 8 | 52 | 20 |
| Wipe 19 Oct 2026 | Could not be loaded | ||||
| Wipe 12 Oct 2026 | Could not be loaded | ||||
| Wipe 5 Oct 2026 | Could not be loaded | ||||