K/D ratio
2.67, low sample
+1.46 vs 1.21 avg
Kills
8
-1 vs 9 avg
Headshot rate
50%, low sample
+29% vs 21% avg
Accuracy
12%, low sample
-9% vs 21% avg
01Radar against the server average
The dashed ring is the server average.
| Figure | Player | Server avg | Radar |
|---|---|---|---|
| K/D ratio, low sample | 2.67 | 1.21 | 200% |
| Accuracy, low sample | 12% | 21% | 58% |
| Headshot rate, low sample | 50% | 21% | 200% |
| Kills T3 | 4 | 2 | 198% |
| Explosive damage to structures | 880 | 2,083 | 42% |
| Scientists | 0 | 1 | 0% |
| HQM ore harvested | 1 | 74 | 1% |
Radar: 100% is the server average, 200% or more reaches the rim. A figure with no average sits at the centre.
Statistics
Crocodiles
0
0 vs 0 avg (level with the 0 avg)
Wolves
0
0 vs 0 avg (level with the 0 avg)
Stags
0
0 vs 0 avg (level with the 0 avg)
Bears
0
0 vs 0 avg (level with the 0 avg)
Polar bears
0
0 vs 0 avg (level with the 0 avg)
Chickens
0
0 vs 0 avg (level with the 0 avg)
Boars
0
0 vs 0 avg (level with the 0 avg)
Panthers
0
0 vs 0 avg (level with the 0 avg)
Tigers
0
0 vs 0 avg (level with the 0 avg)
Snakes
0
0 vs 0 avg (level with the 0 avg)
Cows
0
0 vs 0 avg (level with the 0 avg)
Sheep
0
0 vs 0 avg (level with the 0 avg)
Server avg is per active player (1,169 players with at least one shot recorded).
02Career by wipe
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