K/D ratio
0.17, low sample
-1.03 vs 1.20 avg
Kills
1
-8 vs 9 avg
Headshot rate
13%, low sample
-9% vs 21% avg
Accuracy
16%, low sample
-5% vs 21% avg
01Radar against the server average
The dashed ring is the server average.
| Figure | Player | Server avg | Radar |
|---|---|---|---|
| K/D ratio, low sample | 0.17 | 1.20 | 14% |
| Accuracy, low sample | 16% | 21% | 75% |
| Headshot rate, low sample | 13% | 21% | 59% |
| Kills T3 | 0 | 2 | 0% |
| Explosive damage to structures | 1,058 | 2,106 | 50% |
| Scientists | 1 | 1 | 153% |
| HQM ore harvested | 8 | 79 | 10% |
Radar: 100% is the server average, 200% or more reaches the rim. A figure with no average sits at the centre.
Statistics
Walls
3
-25 vs 28 avg (below the 28 avg)
Foundations
2
-6 vs 8 avg (below the 8 avg)
Floors
1
-9 vs 10 avg (below the 10 avg)
Spiral stairs
0
0 vs 0 avg (level with the 0 avg)
Roofs
0
-1 vs 1 avg (below the 1 avg)
Ramps
0
-1 vs 1 avg (below the 1 avg)
Doorways
0
-2 vs 2 avg (below the 2 avg)
Windows
1
-3 vs 4 avg (below the 4 avg)
Low walls
0
-1 vs 1 avg (below the 1 avg)
Half walls
0
-10 vs 10 avg (below the 10 avg)
Triangle floors
1
-17 vs 18 avg (below the 18 avg)
Triangle foundations
0
-11 vs 11 avg (below the 11 avg)
Triangle spiral stairs
0
0 vs 0 avg (level with the 0 avg)
Triangle roofs
1
-1 vs 2 avg (below the 2 avg)
Foundation steps
0
0 vs 0 avg (level with the 0 avg)
U-shaped stairs
0
0 vs 0 avg (level with the 0 avg)
L-shaped stairs
0
0 vs 0 avg (level with the 0 avg)
Server avg is per active player (1,018 players with at least one shot recorded).
02Career by wipe
Not enough wipes with Kills recorded to draw a trend.
| Wipe | K/D ratio | Kills | Kills T3 | Deaths | Rockets fired |
|---|---|---|---|---|---|
| Wipe 5 Nov 2026 (current) | 0.17, low sample | 1 | 0 | 6 | 0 |
| Wipe 2 Nov 2026 | No stats recorded | ||||
| Wipe 26 Oct 2026 | No stats recorded | ||||
| Wipe 19 Oct 2026 | No stats recorded | ||||
| Wipe 12 Oct 2026 | No stats recorded | ||||
| Wipe 5 Oct 2026 | No stats recorded | ||||