K/D ratio
1.00, low sample
-0.20 vs 1.20 avg
Kills
2
-13 vs 15 avg
Headshot rate
25%, low sample
+4% vs 21% avg
Accuracy
34%, low sample
0% vs 34% avg
01Radar against the server average
The dashed ring is the server average.
| Figure | Player | Server avg | Radar |
|---|---|---|---|
| K/D ratio, low sample | 1.00 | 1.20 | 84% |
| Accuracy, low sample | 34% | 34% | 100% |
| Headshot rate, low sample | 25% | 21% | 120% |
| Kills T3 | 0 | 0 | 0% |
| Explosive damage to structures | 1,007 | 845 | 119% |
| Scientists | 0 | 0 | 0% |
| HQM ore harvested | 11 | 66 | 17% |
Radar: 100% is the server average, 200% or more reaches the rim. A figure with no average sits at the centre.
Statistics
Walls
3
-20 vs 23 avg (below the 23 avg)
Foundations
2
-6 vs 8 avg (below the 8 avg)
Floors
3
-7 vs 10 avg (below the 10 avg)
Spiral stairs
0
0 vs 0 avg (level with the 0 avg)
Roofs
1
0 vs 1 avg (level with the 1 avg)
Ramps
0
-1 vs 1 avg (below the 1 avg)
Doorways
1
-1 vs 2 avg (below the 2 avg)
Windows
3
-1 vs 4 avg (below the 4 avg)
Low walls
0
-1 vs 1 avg (below the 1 avg)
Half walls
2
-8 vs 10 avg (below the 10 avg)
Triangle floors
4
-11 vs 15 avg (below the 15 avg)
Triangle foundations
1
-11 vs 12 avg (below the 12 avg)
Triangle spiral stairs
0
0 vs 0 avg (level with the 0 avg)
Triangle roofs
0
-1 vs 1 avg (below the 1 avg)
Foundation steps
0
0 vs 0 avg (level with the 0 avg)
U-shaped stairs
0
0 vs 0 avg (level with the 0 avg)
L-shaped stairs
0
0 vs 0 avg (level with the 0 avg)
Server avg is per active player (2,887 players with at least one shot recorded).
02Career by wipe
Not enough wipes with Kills recorded to draw a trend.
| Wipe | K/D ratio | Kills | Kills T3 | Deaths | Rockets fired |
|---|---|---|---|---|---|
| Wipe 5 Nov 2026 (current) | 1.00, low sample | 2 | 0 | 2 | 1 |
| Wipe 29 Oct 2026 | No stats recorded | ||||
| Wipe 22 Oct 2026 | No stats recorded | ||||
| Wipe 1 Oct 2026 | No stats recorded | ||||
| Wipe 1 Oct 2026 | No stats recorded | ||||
| Wipe 24 Sep 2026 | No stats recorded | ||||