K/D ratio
0.25
-0.84 vs 1.10 avg
Kills
28
0 vs 28 avg
Headshot rate
21%
+2% vs 19% avg
Accuracy
25%
-2% vs 27% avg
01Radar against the server average
The dashed ring is the server average.
| Figure | Player | Server avg | Radar |
|---|---|---|---|
| K/D ratio | 0.25 | 1.10 | 23% |
| Accuracy | 25% | 27% | 93% |
| Headshot rate | 21% | 19% | 111% |
| Kills T3 | 1 | 3 | 37% |
| Explosive damage to structures | 15,222 | 7,095 | 200% |
| Scientists | 1 | 1 | 89% |
| HQM ore harvested | 835 | 106 | 200% |
Radar: 100% is the server average, 200% or more reaches the rim. A figure with no average sits at the centre.
Statistics
Kills T3
1
-2 vs 3 avg (below the 3 avg)
Deaths
110
+85 vs 25 avg (above the 25 avg)
Rockets fired
10
+4 vs 6 avg (above the 6 avg)
Bullets hit
174
+87 vs 87 avg (above the 87 avg)
Suicides
12
+11 vs 1 avg (above the 1 avg)
Wounds
131
+113 vs 18 avg (above the 18 avg)
Headshots
37
+20 vs 17 avg (above the 17 avg)
Bullets fired
698
+373 vs 325 avg (above the 325 avg)
Server avg is per active player (12,602 players with at least one shot recorded).
02Career by wipe
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