K/D ratio
0.60
-0.62 vs 1.22 avg
Kills
26
+8 vs 18 avg
Headshot rate
21%
+1% vs 20% avg
Accuracy
27%
+4% vs 23% avg
01Radar against the server average
The dashed ring is the server average.
| Figure | Player | Server avg | Radar |
|---|---|---|---|
| K/D ratio | 0.60 | 1.22 | 49% |
| Accuracy | 27% | 23% | 119% |
| Headshot rate | 21% | 20% | 105% |
| Kills T3 | 7 | 4 | 189% |
| Explosive damage to structures | 2,789 | 4,272 | 65% |
| Scientists | 1 | 1 | 145% |
| HQM ore harvested | 182 | 69 | 200% |
Radar: 100% is the server average, 200% or more reaches the rim. A figure with no average sits at the centre.
Statistics
Kills T3
7
+3 vs 4 avg (above the 4 avg)
Deaths
43
+28 vs 15 avg (above the 15 avg)
Rockets fired
1
-2 vs 3 avg (below the 3 avg)
Bullets hit
104
+44 vs 60 avg (above the 60 avg)
Suicides
1
0 vs 1 avg (level with the 1 avg)
Wounds
38
+27 vs 11 avg (above the 11 avg)
Headshots
22
+10 vs 12 avg (above the 12 avg)
Bullets fired
383
+121 vs 262 avg (above the 262 avg)
Server avg is per active player (4,537 players with at least one shot recorded).
02Career by wipe
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