K/D ratio
2.00, low sample
+0.80 vs 1.20 avg
Kills
2
-12 vs 14 avg
Headshot rate
33%, low sample
+12% vs 21% avg
Accuracy
12%, low sample
-23% vs 35% avg
01Radar against the server average
The dashed ring is the server average.
| Figure | Player | Server avg | Radar |
|---|---|---|---|
| K/D ratio, low sample | 2.00 | 1.20 | 166% |
| Accuracy, low sample | 12% | 35% | 33% |
| Headshot rate, low sample | 33% | 21% | 159% |
| Kills T3 | 0 | 0 | 0% |
| Explosive damage to structures | 425 | 645 | 66% |
| Scientists | 0 | 0 | 0% |
| HQM ore harvested | 1 | 59 | 2% |
Radar: 100% is the server average, 200% or more reaches the rim. A figure with no average sits at the centre.
Statistics
Walls
2
-18 vs 20 avg (below the 20 avg)
Foundations
0
-8 vs 8 avg (below the 8 avg)
Floors
0
-8 vs 8 avg (below the 8 avg)
Spiral stairs
0
0 vs 0 avg (level with the 0 avg)
Roofs
0
-1 vs 1 avg (below the 1 avg)
Ramps
0
-1 vs 1 avg (below the 1 avg)
Doorways
0
-2 vs 2 avg (below the 2 avg)
Windows
0
-3 vs 3 avg (below the 3 avg)
Low walls
0
-1 vs 1 avg (below the 1 avg)
Half walls
0
-9 vs 9 avg (below the 9 avg)
Triangle floors
0
-13 vs 13 avg (below the 13 avg)
Triangle foundations
1
-11 vs 12 avg (below the 12 avg)
Triangle spiral stairs
0
0 vs 0 avg (level with the 0 avg)
Triangle roofs
0
-1 vs 1 avg (below the 1 avg)
Foundation steps
0
0 vs 0 avg (level with the 0 avg)
U-shaped stairs
0
0 vs 0 avg (level with the 0 avg)
L-shaped stairs
0
0 vs 0 avg (level with the 0 avg)
Server avg is per active player (2,806 players with at least one shot recorded).
02Career by wipe
| Wipe | K/D ratio | Kills | Kills T3 | Deaths | Rockets fired |
|---|---|---|---|---|---|
| Wipe 5 Nov 2026 (current) | 2.00, low sample | 2 | 0 | 1 | 0 |
| Wipe 29 Oct 2026 | 1.38, low sample | 11 | 1 | 8 | 3 |
| Wipe 22 Oct 2026 | 1.33, low sample | 12 | 1 | 9 | 3 |
| Wipe 1 Oct 2026 | 1.30 | 26 | 1 | 20 | 6 |
| Wipe 1 Oct 2026 | 1.00, low sample | 1 | 0 | 0 | 0 |
| Wipe 24 Sep 2026 | 1.43, low sample | 10 | 1 | 7 | 2 |