K/D ratio
2.00, low sample
+0.80 vs 1.20 avg
Kills
4
-9 vs 13 avg
Headshot rate
16%, low sample
-5% vs 21% avg
Accuracy
17%
-18% vs 35% avg
01Radar against the server average
The dashed ring is the server average.
| Figure | Player | Server avg | Radar |
|---|---|---|---|
| K/D ratio, low sample | 2.00 | 1.20 | 166% |
| Accuracy | 17% | 35% | 49% |
| Headshot rate, low sample | 16% | 21% | 75% |
| Kills T3 | 0 | 0 | 0% |
| Explosive damage to structures | 1,525 | 460 | 200% |
| Scientists | 2 | 0 | 200% |
| HQM ore harvested | 8 | 55 | 15% |
Radar: 100% is the server average, 200% or more reaches the rim. A figure with no average sits at the centre.
Statistics
Kills T3
0
0 vs 0 avg (level with the 0 avg)
Deaths
2
-9 vs 11 avg (below the 11 avg)
Rockets fired
2
+2 vs 0 avg (above the 0 avg)
Bullets hit
19
-21 vs 40 avg (below the 40 avg)
Suicides
0
-1 vs 1 avg (below the 1 avg)
Wounds
1
-8 vs 9 avg (below the 9 avg)
Headshots
3
-5 vs 8 avg (below the 8 avg)
Bullets fired
111
-3 vs 114 avg (below the 114 avg)
Server avg is per active player (2,747 players with at least one shot recorded).
02Career by wipe
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