K/D ratio
0.82, low sample
-0.30 vs 1.12 avg
Kills
14
-10 vs 24 avg
Headshot rate
17%
-2% vs 20% avg
Accuracy
20%
-6% vs 26% avg
01Radar against the server average
The dashed ring is the server average.
| Figure | Player | Server avg | Radar |
|---|---|---|---|
| K/D ratio, low sample | 0.82 | 1.12 | 74% |
| Accuracy | 20% | 26% | 76% |
| Headshot rate | 17% | 20% | 87% |
| Kills T3 | 1 | 2 | 44% |
| Explosive damage to structures | 4,331 | 6,964 | 62% |
| Scientists | 4 | 2 | 200% |
| HQM ore harvested | 171 | 93 | 185% |
Radar: 100% is the server average, 200% or more reaches the rim. A figure with no average sits at the centre.
Statistics
Kills T3
1
-1 vs 2 avg (below the 2 avg)
Deaths
17
-5 vs 22 avg (below the 22 avg)
Rockets fired
5
-1 vs 6 avg (below the 6 avg)
Bullets hit
82
+7 vs 75 avg (above the 75 avg)
Suicides
1
0 vs 1 avg (level with the 1 avg)
Wounds
15
0 vs 15 avg (level with the 15 avg)
Headshots
14
-1 vs 15 avg (below the 15 avg)
Bullets fired
414
+124 vs 290 avg (above the 290 avg)
Server avg is per active player (14,109 players with at least one shot recorded).
02Career by wipe
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