K/D ratio
1.50, low sample
+0.24 vs 1.26 avg
Kills
3
+1 vs 2 avg
Headshot rate
17%, low sample
-73% vs 90% avg
Accuracy
22%, low sample
-113% vs 135% avg
01Radar against the server average
The dashed ring is the server average.
| Figure | Player | Server avg | Radar |
|---|---|---|---|
| K/D ratio, low sample | 1.50 | 1.26 | 119% |
| Accuracy, low sample | 22% | 135% | 16% |
| Headshot rate, low sample | 17% | 90% | 19% |
| Kills T3 | 0 | 0 | n/a |
| Explosive damage to structures | 1,925 | 1 | 200% |
| Scientists | 0 | 0 | 0% |
| HQM ore harvested | 7 | 0 | 200% |
Radar: 100% is the server average, 200% or more reaches the rim. A figure with no average sits at the centre.
Statistics
Walls
3
+3 vs 0 avg (above the 0 avg)
Foundations
4
+4 vs 0 avg (above the 0 avg)
Floors
1
+1 vs 0 avg (above the 0 avg)
Spiral stairs
0
0 vs 0 avg (level with the 0 avg)
Roofs
0
0 vs 0 avg (level with the 0 avg)
Ramps
0
0 vs 0 avg (level with the 0 avg)
Doorways
0
0 vs 0 avg (level with the 0 avg)
Windows
1
+1 vs 0 avg (above the 0 avg)
Low walls
1
+1 vs 0 avg (above the 0 avg)
Half walls
3
+3 vs 0 avg (above the 0 avg)
Triangle floors
3
+3 vs 0 avg (above the 0 avg)
Triangle foundations
1
+1 vs 0 avg (above the 0 avg)
Triangle spiral stairs
0
0 vs 0 avg (level with the 0 avg)
Triangle roofs
0
0 vs 0 avg (level with the 0 avg)
Foundation steps
0
0 vs 0 avg (level with the 0 avg)
U-shaped stairs
0
0 vs 0 avg (level with the 0 avg)
L-shaped stairs
0
0 vs 0 avg (level with the 0 avg)
Server avg is per active player (790 players with at least one shot recorded).
02Career by wipe
Not enough wipes with Kills recorded to draw a trend.
| Wipe | K/D ratio | Kills | Kills T3 | Deaths | Rockets fired |
|---|---|---|---|---|---|
| Wipe 5 Nov 2026 (current) | No stats recorded | ||||
| Wipe 15 Oct 2026 | No stats recorded | ||||
| Wipe 1 Oct 2026 | Could not be loaded | ||||
| Wipe 17 Sep 2026 | Could not be loaded | ||||
| Wipe 3 Sep 2026 | Could not be loaded | ||||
| Wipe 21 Aug 2026 | Could not be loaded | ||||