K/D ratio
0.67
-0.45 vs 1.12 avg
Kills
36
+12 vs 24 avg
Headshot rate
17%
-3% vs 20% avg
Accuracy
15%
-10% vs 26% avg
01Radar against the server average
The dashed ring is the server average.
| Figure | Player | Server avg | Radar |
|---|---|---|---|
| K/D ratio | 0.67 | 1.12 | 60% |
| Accuracy | 15% | 26% | 60% |
| Headshot rate | 17% | 20% | 85% |
| Kills T3 | 6 | 2 | 200% |
| Explosive damage to structures | 16,141 | 6,964 | 200% |
| Scientists | 2 | 2 | 133% |
| HQM ore harvested | 318 | 93 | 200% |
Radar: 100% is the server average, 200% or more reaches the rim. A figure with no average sits at the centre.
Statistics
Walls
96
+66 vs 30 avg (above the 30 avg)
Foundations
9
0 vs 9 avg (level with the 9 avg)
Floors
38
+25 vs 13 avg (above the 13 avg)
Spiral stairs
1
+1 vs 0 avg (above the 0 avg)
Roofs
9
+7 vs 2 avg (above the 2 avg)
Ramps
2
+1 vs 1 avg (above the 1 avg)
Doorways
8
+5 vs 3 avg (above the 3 avg)
Windows
41
+36 vs 5 avg (above the 5 avg)
Low walls
30
+28 vs 2 avg (above the 2 avg)
Half walls
18
+4 vs 14 avg (above the 14 avg)
Triangle floors
45
+22 vs 23 avg (above the 23 avg)
Triangle foundations
171
+158 vs 13 avg (above the 13 avg)
Triangle spiral stairs
1
+1 vs 0 avg (above the 0 avg)
Triangle roofs
9
+7 vs 2 avg (above the 2 avg)
Foundation steps
0
0 vs 0 avg (level with the 0 avg)
U-shaped stairs
0
0 vs 0 avg (level with the 0 avg)
L-shaped stairs
0
0 vs 0 avg (level with the 0 avg)
Server avg is per active player (14,109 players with at least one shot recorded).
02Career by wipe
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