K/D ratio
1.89, low sample
+0.80 vs 1.09 avg
Kills
17
-6 vs 23 avg
Headshot rate
14%, low sample
-5% vs 19% avg
Accuracy
24%
+1% vs 23% avg
01Radar against the server average
The dashed ring is the server average.
| Figure | Player | Server avg | Radar |
|---|---|---|---|
| K/D ratio, low sample | 1.89 | 1.09 | 174% |
| Accuracy | 24% | 23% | 104% |
| Headshot rate, low sample | 14% | 19% | 74% |
| Kills T3 | 2 | 3 | 62% |
| Explosive damage to structures | 2,051 | 8,680 | 24% |
| Scientists | 3 | 2 | 153% |
| HQM ore harvested | 397 | 123 | 200% |
Radar: 100% is the server average, 200% or more reaches the rim. A figure with no average sits at the centre.
Statistics
Walls
3
-34 vs 37 avg (below the 37 avg)
Foundations
2
-9 vs 11 avg (below the 11 avg)
Floors
6
-10 vs 16 avg (below the 16 avg)
Spiral stairs
0
0 vs 0 avg (level with the 0 avg)
Roofs
0
-2 vs 2 avg (below the 2 avg)
Ramps
0
-1 vs 1 avg (below the 1 avg)
Doorways
0
-3 vs 3 avg (below the 3 avg)
Windows
0
-6 vs 6 avg (below the 6 avg)
Low walls
0
-3 vs 3 avg (below the 3 avg)
Half walls
1
-16 vs 17 avg (below the 17 avg)
Triangle floors
4
-24 vs 28 avg (below the 28 avg)
Triangle foundations
4
-12 vs 16 avg (below the 16 avg)
Triangle spiral stairs
0
0 vs 0 avg (level with the 0 avg)
Triangle roofs
1
-1 vs 2 avg (below the 2 avg)
Foundation steps
0
0 vs 0 avg (level with the 0 avg)
U-shaped stairs
0
-1 vs 1 avg (below the 1 avg)
L-shaped stairs
0
0 vs 0 avg (level with the 0 avg)
Server avg is per active player (8,315 players with at least one shot recorded).
02Career by wipe
Not enough wipes with Kills recorded to draw a trend.
| Wipe | K/D ratio | Kills | Kills T3 | Deaths | Rockets fired |
|---|---|---|---|---|---|
| Wipe 5 Nov 2026 (current) | No stats recorded | ||||
| Wipe 15 Oct 2026 | Could not be loaded | ||||
| Wipe 1 Oct 2026 | Could not be loaded | ||||
| Wipe 17 Sep 2026 | Could not be loaded | ||||
| Wipe 3 Sep 2026 | Could not be loaded | ||||
| Wipe 21 Aug 2026 | Could not be loaded | ||||