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Shad0wL1ng

SteamID64
76561199378672799

Filters

  • K/D ratio

    0.13, low sample

    -1.04 vs 1.16 avg

  • Kills

    1

    -20 vs 21 avg

  • Headshot rate

    28%, low sample

    +8% vs 20% avg

  • Accuracy

    20%

    -11% vs 30% avg

01Radar against the server average

Radar of this player against the server averageThe ring halfway out is the server average. K/D ratio 11% of the average, Accuracy 64% of the average, Headshot rate 143% of the average, Kills T3 0% of the average, Explosive damage to structures 118% of the average, Scientists 0% of the average, HQM ore harvested 3% of the average. The table after it has the numbers.K/DAccuracyHeadshot rateKills T3Raid damageScientistsHQM

The dashed ring is the server average.

The radar as a table: this player against the server average
FigurePlayerServer avgRadar
K/D ratio, low sample0.131.1611%
Accuracy20%30%64%
Headshot rate, low sample28%20%143%
Kills T3010%
Explosive damage to structures3,1642,682118%
Scientists010%
HQM ore harvested31183%

Radar: 100% is the server average, 200% or more reaches the rim. A figure with no average sits at the centre.

Statistics

Each figure against the server average

  • HV rockets

    4

    +3 vs 1 avg (above the 1 avg)

  • C4s

    0

    0 vs 0 avg (level with the 0 avg)

  • Satchels

    1

    0 vs 1 avg (level with the 1 avg)

  • Beancans

    0

    0 vs 0 avg (level with the 0 avg)

  • Grenades

    2

    0 vs 2 avg (level with the 2 avg)

  • Explosive ammo

    7

    +3 vs 4 avg (above the 4 avg)

  • 40mm HE

    0

    0 vs 0 avg (level with the 0 avg)

  • 40mm smoke

    0

    0 vs 0 avg (level with the 0 avg)

  • Molotovs

    0

    0 vs 0 avg (level with the 0 avg)

  • Flashbangs

    0

    0 vs 0 avg (level with the 0 avg)

  • Incendiary rockets

    0

    0 vs 0 avg (level with the 0 avg)

Server avg is per active player (4,465 players with at least one shot recorded).

02Career by wipe