K/D ratio
0.36, low sample
-0.79 vs 1.15 avg
Kills
4
-21 vs 25 avg
Headshot rate
10%
-10% vs 19% avg
Accuracy
21%
-8% vs 29% avg
01Radar against the server average
The dashed ring is the server average.
| Figure | Player | Server avg | Radar |
|---|---|---|---|
| K/D ratio, low sample | 0.36 | 1.15 | 32% |
| Accuracy | 21% | 29% | 72% |
| Headshot rate | 10% | 19% | 49% |
| Kills T3 | 1 | 2 | 59% |
| Explosive damage to structures | 2,238 | 4,030 | 56% |
| Scientists | 0 | 1 | 0% |
| HQM ore harvested | 95 | 139 | 68% |
Radar: 100% is the server average, 200% or more reaches the rim. A figure with no average sits at the centre.
Statistics
Kills T3
1
-1 vs 2 avg (below the 2 avg)
Deaths
11
-11 vs 22 avg (below the 22 avg)
Rockets fired
0
-3 vs 3 avg (below the 3 avg)
Bullets hit
63
-14 vs 77 avg (below the 77 avg)
Suicides
1
0 vs 1 avg (level with the 1 avg)
Wounds
8
-8 vs 16 avg (below the 16 avg)
Headshots
6
-9 vs 15 avg (below the 15 avg)
Bullets fired
307
+37 vs 270 avg (above the 270 avg)
Server avg is per active player (4,993 players with at least one shot recorded).
02Career by wipe
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