K/D ratio
10.18, low sample
+9.02 vs 1.16 avg
Kills
112
+93 vs 19 avg
Headshot rate
18%
-2% vs 20% avg
Accuracy
26%
-5% vs 31% avg
01Radar against the server average
The dashed ring is the server average.
| Figure | Player | Server avg | Radar |
|---|---|---|---|
| K/D ratio, low sample | 10.18 | 1.16 | 200% |
| Accuracy | 26% | 31% | 83% |
| Headshot rate | 18% | 20% | 92% |
| Kills T3 | 8 | 1 | 200% |
| Explosive damage to structures | 2,157 | 2,263 | 95% |
| Scientists | 0 | 1 | 0% |
| HQM ore harvested | 45 | 112 | 40% |
Radar: 100% is the server average, 200% or more reaches the rim. A figure with no average sits at the centre.
Statistics
Tool cupboards
11
+10 vs 1 avg (above the 1 avg)
Bags
60
+54 vs 6 avg (above the 6 avg)
Boxes
21
+16 vs 5 avg (above the 5 avg)
Furnaces
6
+5 vs 1 avg (above the 1 avg)
Vending machines
0
0 vs 0 avg (level with the 0 avg)
Traps
2
+1 vs 1 avg (above the 1 avg)
Electrical connections
0
-4 vs 4 avg (below the 4 avg)
Industrial connections
0
-4 vs 4 avg (below the 4 avg)
Server avg is per active player (4,389 players with at least one shot recorded).
02Career by wipe
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