K/D ratio
0.40, low sample
-0.81 vs 1.21 avg
Kills
2
-8 vs 10 avg
Headshot rate
18%, low sample
-4% vs 21% avg
Accuracy
14%
-7% vs 21% avg
01Radar against the server average
The dashed ring is the server average.
| Figure | Player | Server avg | Radar |
|---|---|---|---|
| K/D ratio, low sample | 0.40 | 1.21 | 33% |
| Accuracy | 14% | 21% | 68% |
| Headshot rate, low sample | 18% | 21% | 83% |
| Kills T3 | 1 | 2 | 46% |
| Explosive damage to structures | 3,270 | 2,030 | 161% |
| Scientists | 1 | 1 | 158% |
| HQM ore harvested | 25 | 75 | 33% |
Radar: 100% is the server average, 200% or more reaches the rim. A figure with no average sits at the centre.
Statistics
Kills T3
1
-1 vs 2 avg (below the 2 avg)
Deaths
5
-3 vs 8 avg (below the 8 avg)
Rockets fired
4
+2 vs 2 avg (above the 2 avg)
Bullets hit
34
0 vs 34 avg (level with the 34 avg)
Suicides
1
0 vs 1 avg (level with the 1 avg)
Wounds
6
0 vs 6 avg (level with the 6 avg)
Headshots
6
-1 vs 7 avg (below the 7 avg)
Bullets fired
238
+76 vs 162 avg (above the 162 avg)
Server avg is per active player (1,276 players with at least one shot recorded).
02Career by wipe
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