K/D ratio
0.17, low sample
-1.00 vs 1.17 avg
Kills
2
-18 vs 20 avg
Headshot rate
6%, low sample
-14% vs 20% avg
Accuracy
20%, low sample
-11% vs 31% avg
01Radar against the server average
The dashed ring is the server average.
| Figure | Player | Server avg | Radar |
|---|---|---|---|
| K/D ratio, low sample | 0.17 | 1.17 | 14% |
| Accuracy, low sample | 20% | 31% | 65% |
| Headshot rate, low sample | 6% | 20% | 30% |
| Kills T3 | 0 | 1 | 0% |
| Explosive damage to structures | 74 | 2,368 | 3% |
| Scientists | 1 | 1 | 124% |
| HQM ore harvested | 63 | 114 | 55% |
Radar: 100% is the server average, 200% or more reaches the rim. A figure with no average sits at the centre.
Statistics
Kills T3
0
-1 vs 1 avg (below the 1 avg)
Deaths
12
-5 vs 17 avg (below the 17 avg)
Rockets fired
0
-2 vs 2 avg (below the 2 avg)
Bullets hit
17
-44 vs 61 avg (below the 61 avg)
Suicides
2
+1 vs 1 avg (above the 1 avg)
Wounds
7
-5 vs 12 avg (below the 12 avg)
Headshots
1
-11 vs 12 avg (below the 12 avg)
Bullets fired
85
-113 vs 198 avg (below the 198 avg)
Server avg is per active player (4,402 players with at least one shot recorded).
02Career by wipe
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