K/D ratio
0.80, low sample
-0.40 vs 1.20 avg
Kills
4
-10 vs 14 avg
Headshot rate
21%, low sample
+1% vs 21% avg
Accuracy
28%, low sample
-6% vs 34% avg
01Radar against the server average
The dashed ring is the server average.
| Figure | Player | Server avg | Radar |
|---|---|---|---|
| K/D ratio, low sample | 0.80 | 1.20 | 67% |
| Accuracy, low sample | 28% | 34% | 82% |
| Headshot rate, low sample | 21% | 21% | 103% |
| Kills T3 | 1 | 0 | 200% |
| Explosive damage to structures | 9,932 | 813 | 200% |
| Scientists | 0 | 0 | 0% |
| HQM ore harvested | 4 | 63 | 6% |
Radar: 100% is the server average, 200% or more reaches the rim. A figure with no average sits at the centre.
Statistics
Kills T3
1
+1 vs 0 avg (above the 0 avg)
Deaths
5
-7 vs 12 avg (below the 12 avg)
Rockets fired
12
+11 vs 1 avg (above the 1 avg)
Bullets hit
14
-29 vs 43 avg (below the 43 avg)
Suicides
2
+1 vs 1 avg (above the 1 avg)
Wounds
5
-4 vs 9 avg (below the 9 avg)
Headshots
3
-6 vs 9 avg (below the 9 avg)
Bullets fired
50
-76 vs 126 avg (below the 126 avg)
Server avg is per active player (2,854 players with at least one shot recorded).
02Career by wipe
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